@Servo I could distribute a modified version of the game with that patch applied but you'd have to install it manually. would that be okay ?
(Could make a new bundle but it takes around 6h so meh)
If you need someone to test it on Windows let me know. Also try to fix that tabs to spaces whitespace changes. Makes it harder to read diffs.
Thanks for working on it.
@temple Would you mind reviewing those ?
@aeonios, @vladislavbelov, @Kuba386, @kanetaka if you have some time as well...
https://code.wildfiregames.com/people/revisions/3/
Hello @Trinketos
That's because you are using the VS2017 compiler instead of the 2015 one. You need to install the 2015 compiler using the visual studio installer.
I thought you meant even for static obstructions which didn't make sense to me. Thanks for the explanation.
A few actually. We are just not good at advertising it
Don't you have to know whether you will hit something before choosing a path ?
It mostly got stalled because of the lack of reviews. The patches are old now Some still needs change on @wraitii's end
@Servo can you help me figure whether we have the same bug ? The sound one.
This bug only occurs to me when using the mod selector not when starting the main game directly.
@mimo @(-_-) @elexis @Itms and @wraitii Can you help ?
Did you have a look at the profiler ?
Did you try to add a jQuery.js file in your AI files (Pretty sure that won't work but worth trying)
Did you look at the feedback reporter that sends machine data to our servers ?