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Stan`

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Everything posted by Stan`

  1. Did you follow the previous instructions ? Can you copy paste the crashlog ?
  2. I have a question. I might or might not have been modelling the gaul theatron to replace the tavern, and I was wondering if I could use a hay roof on top, instead of the clothes. It would make it integrate better in the rest of the set.
  3. This bug is caused by the pathfinding or the lack of thereof. Since units keep walking on the foundation, others can't build. Their orders keep being changed and cancelling.
  4. Did you create a mod.json file for it ?
  5. It will a PITA to extract the text from that image.
  6. Not sure about the shortcuts for the "Load", "Cancel" and "Delete" though Enter, Del and Esc are good canditates. You currently can't run two instances of the game on windows, when using the release version. That is because on Windows, software have an exclusive access to files. That is a known untrivial bug to fix. We could require only one instance of the software though http://www.flounder.com/nomultiples.htm For the other crash a short summary would help. The crashlog.dmp and crashlog.txt are required to do anything. If it crashes when trying to load a savegame, the savegame could be attached. If the crash is constantly reproductible, a step by step is nice.
  7. I don't know, I don't think I've ever seen that patch.
  8. I believe @Itms was working on cleaning the quotes and the history tags, but I don't know whether he ever finished.
  9. You can make your suggestions here. https://code.wildfiregames.com/D1730
  10. There is patch for this. It's old and I think it was refused because itwasnt pretty enough and it messed up the camera. https://trac.wildfiregames.com/ticket/2087
  11. Making a new icon, might be tricky the person who did them has retired.
  12. @Itms might have some ideas, after all it's his favourite question to answer, when we are giving talks
  13. Ah, what you see is texture bleeding. that's because the UV is either in the middle of two pixels, you can snap to pixels using blender tools. Or reduce a bit the size of the uvmap.
  14. I believe it's already in there. Might no be used in the main game though.
  15. Don't worry too much about the tone. Lion isn't a native english speaker, and most of the time what can be understood as a harsh tone is just plain mistranslation from spanish (And he improved a lot :))
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