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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Well if you can reproduce it yes but here I guess it's because of one of your experiments
  2. Don't worry, I have a few things ready for A24
  3. Not the re-release but definitely for A24 IIRC though @Itms said he worked on the ancient translation.
  4. The main issue is the forum software we use to add other stuff, we have to specifically ask them to do so So each time we have a problem we need to contact Invision. The good thing is they are paid to do the forum software so we don't have to do the maintenance ourselves only to upgrade.
  5. Sure. It's mostly about that Captcha being google though. People in the open source community will hate anything that's proprietary. And we need to those guys' code
  6. If we implement this we will lose all people who disabled JavaScript on their browser. Also Google.
  7. You could just make a high poly plane add a wind effect and use the cloth modifier I can probably dig an old blend file where I did that for flags. Then apply the modifier and bake ao then just multiply it on whatever texture.
  8. Looks like there is still something wrong with the IP configuration @implodedok
  9. Are you sure the mod.json file is still next to the zip file ?
  10. It's server side that's why. But it shouldn't occur. Maybe some old DNS cache @implodedok ?
  11. I asked @Itms and apparently it's up to Transifex to notify them and their name will be removed from the credit if they delete their account there.
  12. Can't run the game well in a VM. Trust me I tried. Can't ask people to use VMs on Mac anyway that's even worse because of the technical gap there is ( Not saying that Mac users are dumb just that the average Mac users didn't buy a Mac to spend time fixing stuff) Dropping mac support would be terrible. It's not like deprecating the game on a platform. We will fix the game on Mac with the help of the Mac devs that came back and that might take some time yes. But if it wasn't for Mac support you wouldn't have had the Kushites.
  13. Oh Okay I thought it was broken in the main game.
  14. I don't think it would change anything because people don't usually read those so I would just end up copy pasting links which I find rude. True. Not really. We usually know most of it but there isn't someone that knows everything. We are not tracking our team members. So some people might go AWOL and that's fine. We have an Absence thread but not everyone think to use it, nor has the time to. We all have external life constraints.
  15. When did that happen ? Did you have any mods ? Which DMG was it ?
  16. @Loki1950 Where is my enjoy the choice in your post ? :p @Gurken Khan you can edit the first post of your thread to change the title
  17. That's something I'd like to have as well. Unfortunately while Imarok is right and it takes Dev time the main issue we have is internal communication. We have members going AWOL, people working like madmen on their own but not advertising what they do and people that simply don't talk We are working on our AFK skills but it's a long way to the top if you want to rock'n'roll
  18. You can't use CodeBlocks on Windows sadly. You need visual studio. The compiler used by CodeBlocks on Windows (Mingw) can't compile the game as is...
  19. I don't have any strong opinion on how to call it and I will stick to the team decisions for that one. We really want to reduce release time between releases but the very nature of this project makes it complicated because of the team member different schedules. A lot of bad things (And some good too) happened behind the scenes these past months and we've been trying to keep the ship afloat and most of us are sorry you had to pay the price. In the current state of affairs a Mac développer came back and is helping us to bring back Mac Os 10.9 Compatibility so we can finally put this behind us and start adding stuff (At least on the art side) The current issue with Mac is that without the fix no one below 10.12 will be able to join the lobby without disabling SSL on both sides which is a GDPR requirement. We brought back the feedback server which was also a security / GDPR concern so that by knowing more about our users we can better help them (Like if nobody is using XP anymore drop that (The lobby won't work with it anymore in the next version) Me and Itms will be in Toulouse giving a talk this weekend about the game and hopefully meeting new people and potential contributors. So stay tuned. And still sorry for the inconvenience.
  20. It should indeed. Generally this occurs because You don't have enough disk space Your antivirus is scanning the save file when it's being written. Another app is using that file. Does the out of address space occurs when you are playing with AIs ? The sound error is weird though
  21. Well basically A open destination folder A list of files to add ( they will be copied to the correct folder) a generate button. I don't think there is much more than this could probably add and remove files but meh. Could also be a bash script you double click on that does the job... But I don't see the point
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