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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. I guess I could help you understand some parts
  2. @Mina I think we should try to participate this year as well.
  3. So you will go open source after that, or just open source the code used for said release? Oh, I might actually play the game on this without lag? That's nice!
  4. @tuk0z Aside from the wikipages I linked above not really. If you mean the how I got the values in the last posts, I applied https://code.wildfiregames.com/P187 and tried to measure how often and how much time cost the functions to see if one could perform a few optimisations
  5. Yeah. I also use other stuff for specific functions see.
  6. See EngineProfiling and Profiler2 Yeah I actually read borg's thread, but I'm a bit rusty and wanted to benefit from the women aura
  7. As long as it's under 2MB and fits the purpose whatever looks good.
  8. @Beise Because the link are not secure ("http") so one needs to upload all the images to the wiki page. On firefox though it does display the images.
  9. Sure, then someone has to finish #252 @bb_ @Freagarach
  10. @Alexandermb, @wowgetoffyourcellphone Btw this feature should allow to play weapon switch animations... If we had these.
  11. To disable Restrict camera, you need to press Alt + D to make the developer overlay pop up.
  12. Usually it's because they have extra mods like autociv or fgod. You can remove them in the commands.txt in order for the replays to show up or you can download those mods.
  13. Not that I know of. However on windows it cannot go higher than 4GB. Can you share your match settings, maybe a replay? How can I be of assistance?
  14. Yeah, of course. The problem lies in the time during which the building loses all its life.
  15. Last time I checked with an arch linux user it did weird things. But your mileage might vary.
  16. Salut @tuk0z , Thanks for the detailed report. We have quite a few memory leaks. Hopefully only in external libraries but I wouldn't bet on it.
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