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Stan`

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Everything posted by Stan`

  1. Stan`

    Flickering

    Can you make sure Reshade does not interfere, it usually doesn't uninstall cleanly, and leaves dlls and other things in folders.
  2. Stan`

    Flickering

    Maybe an issue with very high quality shadows @vladislavbelov might know.
  3. Stan`

    Flickering

    Did you change any game options?
  4. Stan`

    Flickering

    Maybe because of reshade?
  5. It's normal polygon modelling with a cylinder and extrusions
  6. Well if you guys can find a way for us to reproduce it then it would be great It's probably some GPU bug with one of our shaders.
  7. It was early, so do not remember ^^ went for the polite version.
  8. This one is a really nasty bug @vladislavbelov and I haven't been able to figure why nor how to reproduce consistently. On your screenshot it seems to use the foundation.dds texture file, but you don't seem to have any buildings using that anywhere.
  9. This error means something is wrong with some of the animations in Terra Magna. It's not because of your system.
  10. Alright. Good luck for your future endhaviours i'll see if I can salvage anything from this. I'll make sure to credit you if I do.
  11. Mmh can you confirm this ? @Dakara est-ce que tu peux tester d'activer et désactiver la pause lors du changement de fenêtte pour voir si ça cause le bug ?
  12. We can't distinguish between them with the code :/ I was confused, I thought I knew even less about sound that what I did. Can you check if the gain is better so I can fix that? I remember it not working for me, but I haven't been playing with sounds for a while.
  13. But that's not currently possible is it?
  14. Believe that's extra code If you make it positional you won't hear it? Can you check if that works for you ?
  15. Sorry about that, I guess that means I got the expected effect though People complained the old one was too easy to miss I'm not sure how to reduce to that number though, do I need to change a file?
  16. I believe it is intended. It is however unrelated.
  17. I reproduced it, I'm gonna fix it in the coming days. It's actually way bigger than just that unit. Javelinist, Heroes, Cavalry are affected. @wowgetoffyourcellphone Does it make sense for Xenophon to have a shield instead of just javelins in the other hand?
  18. What are your current Reshade Settings?
  19. I guess we have a clear winner Thanks everyone who participated, and thanks @Samulis for the sound EDIT: rP23736
  20. Thanks! Unfortunately I had to send the message two days ago the deadline was too close. I'll make sure to send them the videos again if they need it Reshade is really improving the look of things
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