We are currently investigating an issue with Ryzen CPUs. you will have to patch the game manually :/ You should get a popup that asks you whether you want to continue though. That's odd.
@YeasirX I'm not sure yet, but if you'll allow me, we will try to sort it out Can you tell me step by step what you do? If possible maybe record a video using something like https://www.screentogif.com
Maybe. But the fix in the binary above is for windows only code, as the linux one does something different. I don't have enough data about problems on arch to know if they need something extra there. We're still investigating with @OptimusShepard
Would someone be so kind as to provide a video or something to how it should work,or where it is bugged. I believe @vladislavbelov needs some more visual feedback.
As @tuk0z reported, there seem to be a memory leak in A23 which is supposedly fixed in the development version.
One thing you could try is use the replay and see if the lag is still there when replaying.
Okay found the bug. The armature object had to be named gate.
I also fixed the other object's names. And set the new palisade blocks to use the origin vertex group
palisade_gate_closed1.blend