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Stan`

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Everything posted by Stan`

  1. Could you elaborate? (The doesn't works properly part)
  2. Thanks for sharing @mysticjim
  3. @Genava55 would a gaul archer require extra textures, or can we use the current armour and helmets for base advanced and elite ? Else it's just XML work
  4. @borg- @Nescio do we have patches that differentiate the gaul from the briton roster on Phab?
  5. I could use the same model as the athenians, with a gaul driver, I was just wondering
  6. Nope sadly. Still need to create the faction placeholder buildings and units as well as techs and other requirements.
  7. Is there a patch for black cloaks? There seem to be q consensus here.
  8. To add fire status effect see https://code.wildfiregames.com/D2737
  9. You need to edit the Collada file manually. Remove everything between </asset> and <library_geometries> then try to import again. Alternatively you can use my actor importer plugin for blender.
  10. Well you could boost their stats, or put them on siege towers? What's this about?
  11. https://code.wildfiregames.com/D2859 https://code.wildfiregames.com/D2860
  12. I guess @nani and @ffffffff might have some insights. You need to look into binaries/data/mods/public/gui for the files you'll need to change (probably session.xml and session.js) Getting the resources should be easy.; Best of three kinda impossible since you wouldn't know that, time is already implemented, just a matter of position, For the production queue, might be a bit more tricky.
  13. <Sound> <SoundGroups> ... <trained>actor/fauna/animal/goat_trained.xml</trained> </SoundGroups> </Sound> I'm not sure I understand this one...
  14. How did you install that one? Don't worry I'll help you figure out how to build.
  15. That's #252 @bb_ has a wip patch somewhere.
  16. Nah he wants to set it during the game. @Angen I don't know, could be a special feature of identity, one could allow to edit the specific name of an entity during the game. I don't have a strong opinion, A few people would rather be able to remove specific names, @Freagarach made
  17. In a SP game you can select them in the drop down menu. In a MP Game you need to ask the host to change them for you.
  18. Another attempt Less shiny
  19. Seems like the forum didn't like it, it should work now.
  20. It's there ? https://www.transifex.com/wildfire-games/0ad/language/szl/
  21. I guess it should be in the DE subforum?
  22. How accurate would something similar to Age of Mythology ox cart for a celt merchant? We have cows now so I figure we could use them?
  23. Experimenting with a decal instead a bit like
  24. Yeah, the last one was made by me So I'd rather not include it. Also it mostly patches windows.
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