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Everything posted by Stan`
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Hey @dann Can you tell us more about this issue? When does it happen? What operating system do you use?
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Hero Choices Dialogue [WORKING, THX ALL]
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
I guess the main issue right now is that it does not scale :/ -
Hero Choices Dialogue [WORKING, THX ALL]
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
From a quick test replacing size="50%-250 50%-300 50%+250 50%+300" by: size="50%-250 50%-400 50%+250 50%+300" Seems to work. -
I'm not sure as it's unlikely people from Transifex would ever see it
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Hero Choices Dialogue [WORKING, THX ALL]
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
@wowgetoffyourcellphone In your modified session.js file just replace function init(initData, hotloadData) { ... if (hotloadData) { g_Selection.selected = hotloadData.selection; g_PlayerAssignments = hotloadData.playerAssignments; g_Players = hotloadData.player; initCivChoicesDialog(); } // TODO: use event instead onSimulationUpdate(); setTimeout(displayGamestateNotifications, 1000); } by function init(initData, hotloadData) { ... if (hotloadData) { g_Selection.selected = hotloadData.selection; g_PlayerAssignments = hotloadData.playerAssignments; g_Players = hotloadData.player; } initCivChoicesDialog(); // TODO: use event instead onSimulationUpdate(); setTimeout(displayGamestateNotifications, 1000); } Don't really want to spend 5 hours on the phone to be honest. Certainly not to be told "Have you tried turning it off and on again" -
Hero Choices Dialogue [WORKING, THX ALL]
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
remote: Enumerating objects: 448, done. remote: Counting objects: 100% (448/448), done. remote: Compressing objects: 100% (168/168), done. Receiving objects: 6% (34/527), 91.64 MiB | 160.00 KiB/s This might take a while XD I guess somebody messed up my fiber optics connection -
Hero Choices Dialogue [WORKING, THX ALL]
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
I guess I should try D.E. then XD -
Hero Choices Dialogue [WORKING, THX ALL]
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
Can you upload your interestinglog.html? -
Well InitCpuTopology is the function called
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Is you modified version adding water islands?
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$ perl checkrefs.pl > checkrefs.log 2>&1
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I always redirect checkrefs.pl to a file so I don't know if it's really useful. Although most of the time I don't use --check-unused
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Well the unused feature doesn't work properly for gui files. But for art files it's just the accumulation of twenty years that cause so many to be unused.
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You're welcome. It could be improved still
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"The connection was refused by the server"
Stan` replied to General_Josh's topic in General Discussion
Hey, There was indeed an issue with the lobby server. It should be fixed now. -
I can get you the callstack if that helps. Here you are KERNELBASE.dll!76353522() Unknown Non-user code. No matching binary found. [Frames below may be incorrect and/or missing, no symbols loaded for KERNELBASE.dll] Unknown No symbols loaded. msvcr120.dll!79a69339() Unknown Non-user code. Cannot find or open the PDB file. msvcp120.dll!62aa3a3a() Unknown Non-user code. Cannot find or open the PDB file. pyrogenesis.exe!`topology::InitCpuTopology'::`5'::NumUniqueValuesInField::operator()(const topology::ApicField & apicField={...}) Line 185 C++ Symbols loaded. pyrogenesis.exe!topology::InitCpuTopology() Line 193 C++ Symbols loaded. pyrogenesis.exe!ModuleInit(volatile int * initState=0x003d7598, __int64(*)() init=0x00295780) Line 47 C++ Symbols loaded. pyrogenesis.exe!topology::NumPackages() Line 247 C++ Symbols loaded. pyrogenesis.exe!RunHardwareDetection() Line 307 C++ Symbols loaded. pyrogenesis.exe!InitGraphics(const CmdLineArgs & args={...}, int flags=3, const std::vector<CStr8,std::allocator<CStr8> > & installedMods={...}) Line 1001 C++ Symbols loaded. pyrogenesis.exe!AtlasMessage::fInitGraphics(AtlasMessage::mInitGraphics * msg=0x0f41d700) Line 90 C++ Symbols loaded. pyrogenesis.exe!AtlasMessage::fInitGraphics_wrapper(AtlasMessage::IMessage * msg=0x0f41d700) Line 84 C++ Symbols loaded. pyrogenesis.exe!RunEngine(void * data=0x0116f998) Line 175 C++ Symbols loaded. pyrogenesis.exe!thread_start(void * param=0x01355658) Line 624 C++ Symbols loaded. > msvcr120.dll!79a7c01d() Unknown Non-user code. Cannot find or open the PDB file. msvcr120.dll!79a7c001() Unknown Non-user code. Cannot find or open the PDB file.
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AMD Ryzen, Threadripper user, read before posting
Stan` replied to OptimusShepard's topic in Bug reports
What happens when you replace the contents of the folder? -
Known Problems (Please read before posting)
Stan` replied to quantumstate's topic in Help & Feedback
Hey @Calimero I missed you on IRC. What OS are you on ? -
Narrador y Locutor - Editor de Video - DelronWar
Stan` replied to DelronWar's topic in Applications and Contributions
HolĂ @DelronWar Welcome to the forums! I don't have the time to write a proper answer now, but I will try to do so in the coming days! Thanks for your application. -
ArchMod-0.3 - Game Mode & AI Handicap Settings and more [a23]
Stan` replied to Arch Bot's topic in Announcements
Cc @Angen -
Hey @Tanner779 I assume you have a Ryzen Zen 2 CPU? What OS are you on?
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Thanks for the report
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Fixed in https://code.wildfiregames.com/rP23778