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Everything posted by Stan`
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Where was this when I made the briton wonder. What about the timeframe? It seems really roman
- 263 replies
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- 1
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- britons
- east celtic
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The plan was to add the log guys as well. But I needed @Alexandermb to reduce the oversized log first, as he has all the files.
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We'd need someone to port it to Phabricator. I do not think @vladislavbelov ever did.
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===[TASK]=== Splitting Maps to only showcase the "best"
Stan` replied to Sturm's topic in Official tasks
I was thinking of making them accessible in @coworotel s mod instead ? -
Hyrule went for Full HD only and now they have to teach everyone how to change their gui.scale
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I support this. I think we can do better. Maybe not for A24 but for the subsequent releases. Hyrule now has an interesting feature that also changes the theme depending on the civ Although their UI is looking more and more like totalwar
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Error message on Ubuntu 20.04 LTS
Stan` replied to Samuraijp's topic in Game Development & Technical Discussion
If you applied the patch you shouldn't get that error. The git link gives you A24 (more like a version of it anyway) the commands I gave you bring you back to A23B If you get the same popup but a different error try clearing the 0ad cache. Should be in ~/.share/0ad/cache (delete the folder) -
Error message on Ubuntu 20.04 LTS
Stan` replied to Samuraijp's topic in Game Development & Technical Discussion
Well you compiled A24 the dev version, so no you won't be able to play with A23B people. Did you download the zip, or did you clone the repo? If you cloned the repo, you can run $ git log -q --grep 21946 which will give you commit 535f7881d52ff25cabec5730c051f7552873b324 (tag: A23) Author: Itms <Itms@3db68df2-c116-0410-a063-a993310a9797> Date: Sat Dec 8 22:04:04 2018 +0000 [i18n] Last manual update of the translations and associated credits. git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@21946 3db68df2-c116-0410-a063-a993310a9797 Where the first line is the hash you need to revert to using git reset 535f7881d52ff25cabec5730c051f7552873b324 --hard Then you need to patch the game for it to work with your Ryzen CPU then recompile. -
Maybe we should have a wiki page with examples...
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Well that sounds like the actual place so why not
- 28 replies
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- skirmish maps
- mapping
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Changing the location is doable (Hyrule did it) also @wowgetoffyourcellphone maybe ? I believe nani has a zoom option for the minimap?
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I committed most of them
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Yeah, some place of my new map should be like this but with better actors If you want to do it though go ahead, It's unlikely I'll find the time to make a full fledged map soon...
- 28 replies
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- skirmish maps
- mapping
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Looks great! I should finish my valley of tempe map one day...
- 28 replies
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- skirmish maps
- mapping
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It's used in mixed selection IIRC. I'm also curious about what hero rework isn't being upstreamed.
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Maybe I could give a hand at some point.
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We need open source stuff. We can't use anything copyrighted in vanilla.
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===[TASK]=== Splitting Maps to only showcase the "best"
Stan` replied to Sturm's topic in Official tasks
Will be in the next alpha for compatible maps There will be a random button for maps. Actuall random should be "procedural" Map overhaul is for A25 -
Issues building Dev version
Stan` replied to Grapjas's topic in Game Development & Technical Discussion
Try to install https://www.microsoft.com/en-us/download/details.aspx?id=8279 -
question Random player position with already existing CC
Stan` replied to Grapjas's topic in Tutorials & Guides
I guess the randomnization happens too late -
question Random player position with already existing CC
Stan` replied to Grapjas's topic in Tutorials & Guides
Camera is usually overriden by the map, it tries to locate the cc IIRC https://github.com/0ad/0ad/blob/965f7c7e0afdac1b83c3a31c4fe702cdc1be18cf/source/graphics/MapReader.cpp#L1112 -
Maybe you deleted some file? Also check your cache
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Screen doesn't move right or down in surface pro 7
Stan` replied to Gorka Odiaga's topic in Bug reports
As a workaround you should be able to use WASD, but it's really strange. Do you have an actual mouse? -
I don't have the issue ;/