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Showing content with the highest reputation on 2022-02-23 in all areas

  1. Leader suggestions since we're scraping the bottom of the barrel here Gildo - A Numidian rebel that rose in 400 CE and rallied the Garamantes and other desert tribes under him. Control+F for the name Gildo in this translated text https://penelope.uchicago.edu/Thayer/E/Roman/Texts/Claudian/De_Consulatu_Stilichonis/1*.html Iddibal, Iassuchtan, Iaremaban - Just some dromedary nomad merchants whose names were recorded to trade with the Roman's frontier fort of Bu Njem/ Gholaia in the reports of 253-259 CE. They're may not even be "Garamantes" in a sense, as even the people around those forts were adapting Roman surnames mixed with their traditional given names, but there's always those considered to be outsiders as the article put it - "We already noticed that the settlers along the wadis produced grain and oil for the soldiers in the forts. The army had not organized the transport of these products. On the ostraca, we encounter several dromedary-drivers, none of them belonging to the armed forces. Their names are interesting: although they must have had mixed names, like the Marchii from Ghirza, the scribes of Bu Njem recorded only the native part (e.g., Iddibal, Iassuchtan, Iaremaban), as if to stress that these merchants were less Roman than the soldiers." https://www.livius.org/articles/place/gholaia-bu-njem/bu-njem-ostraca/
    3 points
  2. Oh, sweet innocence! Let's just say you'd need to host such a server in a very, very unregulated part of the world.
    2 points
  3. (setup your own lobby server. with blackjack and hookers)
    2 points
  4. As a Chinese who loves their own culture, I would love to.
    2 points
  5. triplewide screen 59:9.
    2 points
  6. Hello everyone. Please be kind: https://trac.wildfiregames.com/changeset/26469
    2 points
  7. Different approaches to the same goal. I also don’t think our approaches are mutually exclusive
    2 points
  8. https://github.com/0ADMods/garamantians Fixed to alpha 26, missing details, changes occurred ended up breaking some textures used in the main game, some can be created for greater historical fidelity.
    2 points
  9. Maybe the Han differentiation isn't between infantry and cavalry, but instead between melee and ranged. What do you think of that change? Still have the same number of citizen-soldier trainer buildings (barracks and range, instead of barracks and stable).
    2 points
  10. Triballi tribesmen (champion_infantry_swordsman)
    2 points
  11. Github mod link: https://github.com/wltonlopes/garamantians
    2 points
  12. SMURF SPECULATORS, STOP PERSECUTING RANDOM PEOPLE! As soon as I joined a TG, this happened: GOOD PLAYER != SMURF JUST BECAUSE YOU DON'T KNOW THEM, DOESN'T MEAN THEY CAN'T BE BETTER THAN YOU! WHAT GAVE YOU THE CONFIDENCE TO THINK THAT YOU KNOW EVERY SINGLE 0AD PLAYER IN THE WORLD??? IT'S COMMON SENSE THAT RATINGS ARE INACCURATE, SO PLEASE, RESPECT UNDERRATED PLAYERS! NOBODY IS OBLIGATED TO PLAY RATED 1V1s. THERE ARE 3,900,000,000 (to 2sf) WOMEN IN THE WORLD, BUT THERE IS ONLY 1 KATE. SO NOT EVERY FEMALE PLAYER YOU MEET IS ME. PLEASE RESPECT THEIR EXISTENCE AND INDIVIDUALITY! I AM NO LONGER ABLE TO MAKE MORE ACCOUNTS BECAUSE MY HARDWARE ADDRESS AND ALL IPs I HAVE BEEN TO HAVE BEEN BLACKLISTED. Funny enough, I am not using Arch anymore... @Stan` @user1 BreakfastBurrito, please explain yourself, why, in your mind, is this IuseArchBtw(1345) me?
    1 point
  13. I was talking to some new modders. (illustrative purposes) Duiloga show me some new textures for Native Americans women. Not all. Some showed nude upper torso.( Breasts). I told him that the best thing was to cover them, because those all family friendly stuff. Never in the mods have we dealt with that. [Except the one you see that I wanted to make a mod with controversial topics]. Thoughts friends. @Stan` @wowgetoffyourcellphone
    1 point
  14. svn add file_name https://stackoverflow.com/questions/4248768/including-new-files-in-svn-diff
    1 point
  15. If 0ad had a larger player base, I would say it would be interesting to try to setup a ranked matchmaking queue. This will probably result in more accurate ratings and encourage more people to play 1v1s. While it certainly wouldn't handle the smurf problem (not that its really a big problem), I think more accurate ratings would be healthier for balancing TGs. Thoughts? This would probably need a refined and balanced map selection.
    1 point
  16. Where can be found them? Imho would be a mistake to ban for smurfing. Why should it be forbidden? Ratings wouldn't be perfectly matched with reality anyway, and btw people are free to do new accounts if they want to. Similar reports should be simply ignored, but cannot be said the same about constant offenses in the lobbies. This is the real problem of this community.
    1 point
  17. @user1 Rakshat1 quitted the game instead of resigning despite the fact he was clearly defeated. commands.txt metadata.json
    1 point
  18. We already included a censored version and I told them they could do another uncensored version.
    1 point
  19. 女(Nv) is an underage girl in Chinese, and 妇(Fu) is an adult woman.
    1 point
  20. @AIEND please can you test the newest SVN version of the game and give us some feedbacks? Now you have convinced me to make Liu Bang a cavalry swordsman hero
    1 point
  21. The Han Dynasty did have cavalry with swords and shields, and such images appeared on the unearthed "huaxiangzhuan".
    1 point
  22. That will be OP! No sneaky ram can escape your sight!
    1 point
  23. More play testing, added generic names and some new icons. I will update the first post in this thread
    1 point
  24. Update: Placeholder buildings, somehow in a playable state now for SVN version. - New actor file tweaks - New portraits
    1 point
  25. almost all of those horrible changes from A24, were done in months.
    1 point
  26. I’m being facetious. In all seriousness, though, with the exception of some unit balancing, which still isn’t perfect, and a few random changes, such as the field changes, most of the proposed changes over the last 2 alphas seem aimed to aimed at undoing a lot of a24. Edit: I see you spent a lot of time typing, so I’ll actually address. I liked champ buildings in a23, but I’m not heartbroken over the state of it now. Globalizing the siege workshop is actually one of the things I really disliked from a23–>a24 was the siege workshop because it made Mace way less unique (ie they no longer have the unique quick p3 and siege rush strat). It makes more sense now, but it came at the cost of civ differentiation edit 2: of course there is also the occasional person who just wants to delete every feature that isn’t perfect.
    1 point
  27. I would also be interested in this (or the range as I say above). (Or either for Han and then bring the other to some other civ) (really I was just never a fan of the stable being a global feature)
    1 point
  28. I am preparing, at the requests of the Wildfiregames team and volunteers an extra set of new symbols for: ornaments, banners, so you can use them as you want. CC 3.0 by SA. in my personal case. WIP...
    1 point
  29. yakita quit the game in the mid commands.txt metadata.json
    1 point
  30. Talking about mercenaries: This mod gives the ptol hero Ptolemy I the ability to actively convert mercenaries from the enemy for 250 metal each. So why is this mod called Midas you may ask? Because you have no choice. When you have metal left and an enemy merc is in his aura, the unit will convert until you have no metal left. mercenary-patreon.zip merc.mp4
    1 point
  31. The current texture looks okay but yeah as you said it may lack some variety Also we have m_pants_loose.dae variants in the skeletal mesh folder, I think those were intended for the Mauryan faction..
    1 point
  32. I kinda fixed it now, will commit the fix later.
    1 point
  33. To play online you need to be at least 13 or have parental authorization as per COPPA.
    1 point
  34. I was there. I remember that. that's what I told Duiloga. The decision it would remain in the hands of lopess. @Lopess
    1 point
  35. @user1 auxilientmoon lost 1v1 to Cousin and did not resign commands.txtmetadata.json
    1 point
  36. This artwork is amazing! Congratulations for all the devs' hard work! All these units look really cool too. Just after looking at the mod in gitHub, I can tell there is a lot of new and interesting content for the Han civ. They seem to have a lot of citizen soldiers and champions already, with unique technologies, buildings, siege units, and support units. I have no problem with all the differentiating aspects so far, and I like how the civ looks so far. Do they really need more units? On the other hand, maybe a limited mercenary lineup as seen with Athenians is appropriate after all. Really, my only concern is it now looks like the Han have received a lot more love than the other civilizations (at least it looks like it after surveying the buildings, technologies, and units available). In any case, it seems like the Han will have several options for playstyles, which is exciting.
    1 point
  37. but these aesthetics help to improve the gameplay. gives you the idea of damage types for units and buildings. there are things that have not been considered, either to keep the gameplay simple or to make logical sense of it. In the end, the game is a logical simulation of reality, with its limitations and abstractions.
    1 point
  38. THRACIAN HERO INFANTRY SWORDSMAN THRACIAN CHAMPION INFANTRY SPEARMEN
    1 point
  39. The first version released for the Garamantians in moddb here, for download. https://www.moddb.com/mods/garamantians/downloads/garamantians
    1 point
  40. Hi everyone, I am in a great addiction to the game recently (start playing from A23) and started to read the forum until I found this topic. I read through all the post and I found this game is not only working on each civilization balance but also on the historical accuracy (which surprised me and like to pay great respect to the development team). I have great interest on the Chinese history especially on the Zhou dynasty (which splits to the "spring and autumn" and “Warring state” period) then united by "Qin" and overthrown by "Han". For the militaries unit maybe could get some reference from the "Trrracotta Army" https://en.wikipedia.org/wiki/Terracotta_Army which may be more accuracy to the history, since they were built on that time and preserved till date. A whole standard unify army was made include infantry(spear, sword, halberd, gagger-axe"ge", bow and crossbow), calvary, armored warrior, chariot, militaries officer etc. Compared to Han army, will not be that unified as most of their war are against the Xiong Nu which have differ from the mainland army and other regions (which could be seen during the "three kingdom" period).
    1 point
  41. Latest: https://github.com/JustusAvramenko/delenda_est
    1 point
  42. DE's Libyan, Bedouin, and Arabic units (some textures taken from MAD) might work for inspiration?
    1 point
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