Jump to content

Feedbacks from A26 SVN tests


Recommended Posts

I still don't see the problem with the Mace bonus. I just checked in a single player game and without any prior trading the baseline trade value is 100:98. So the mace player actually loses 2 res by trading. Sure, other players can cause the value of res to result in above 100:>100 trades, but that can happen for any civ and when that does happen the opportunity to arbitrage will quickly disappear. 

  • Like 1
  • Haha 1
Link to comment
Share on other sites

On 21/03/2022 at 1:45 PM, chrstgtr said:

I still don't see the problem with the Mace bonus. I just checked in a single player game and without any prior trading the baseline trade value is 100:98. So the mace player actually loses 2 res by trading. Sure, other players can cause the value of res to result in above 100:>100 trades, but that can happen for any civ and when that does happen the opportunity to arbitrage will quickly disappear.

You must not have seen the video in this discussion.

The res generated can be done by one player alone and in vast quantities. It is the most exploitable with mace. This is very different than simply observing that 100 wood gets you 164 stone (because of other players) and making the most of that trade/

  • Thanks 1
Link to comment
Share on other sites

56 minutes ago, real_tabasco_sauce said:

You must not have seen the video in this discussion.

The res generated can be done by one player alone and in vast quantities. It is the most exploitable with mace. This is very different than simply observing that 100 wood gets you 164 stone (because of other players) and making the most of that trade/

Thanks. I see it now. I didn't see it before because I was trading 100 back and forth. That results in net 0 res creation. trading 200 back and forth also creates net 0 res creation. (Note, that while the total amount of res stays flat, the amount of individual res can increase or decrease--effectively allowing mace to trade any res for any other res. Maybe that needs to be revised, but that isn't what's at discussion)

The problem begins to develop occur when you trade 300 res back and forth (and it seems to get worse as you trade higher amounts back and forth, at least for a little while).

I don't think this is a problem with Mace as much as it is a problem with general trading functions. I suspect this means that players should always trade larger amounts of res because the "value" is greater with the larger amount that you trade. That doesn't seem right and seems to say "you'll get better value if you flood the market with unwanted res." This should be visited, and I suspect such a revisiting will fix the "Mace" problem. 

  • Like 2
Link to comment
Share on other sites

7 hours ago, chrstgtr said:

This should be visited, and I suspect such a revisiting will fix the "Mace" problem. 

yes I agree, but there was some consideration that the mace team bonus should be changed to avert the problem (since mace is the fastest to generate res with faster exponential growth). I don't know how many people abuse it tbh, but in a 1v1 it could be very bad. I guess in TGs, it would be fairly obvious if someone was heavily relying on it and specs could also see the abuse.

definitely better to try and fix the root cause.

Edited by real_tabasco_sauce
Link to comment
Share on other sites

I think the root problem should be looked into, but in the meantime (this alpha) a different team bonus should be decided.

 

Basically 2 choices I see:

1. Some kind of metal trickle, keeping the same name, "Standardized Currency."

2. Some kind of Siege bonus. "Mechanical Innovation" or something.

 

It would be very good to nail this down quickly.

 

Link to comment
Share on other sites

  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...