Stan` Posted June 13, 2021 Report Share Posted June 13, 2021 45 minutes ago, Lopess said: I built it took almost two hours. No errors but in the final command the file is not found. That's a bit strange, how did you build it? Quote Link to comment Share on other sites More sharing options...
Lopess Posted June 13, 2021 Report Share Posted June 13, 2021 (edited) 36 minutes ago, Stan` said: That's a bit strange, how did you build it? https://trac.wildfiregames.com/wiki/BuildInstructions On 02/06/2021 at 10:41 AM, Yekaterina said: @LetswaveaBook here: https://trac.wildfiregames.com/wiki/BuildInstructions Copy and paste the corresponding commands for ubuntu/debian into the terminal, then hit enter. You don't need to understand what they mean. Here are probably the exact commands you will need. Copy them in and execute one step at a time please. Exclude the bullet points. cd ~/ sudo apt-get install build-essential cmake libboost-dev libboost-system-dev \ libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libfmt-dev \ libgloox-dev libicu-dev libminiupnpc-dev libnvtt-dev libogg-dev \ libopenal-dev libpng-dev libsdl2-dev libsodium-dev libvorbis-dev \ libxml2-dev python rustc subversion zlib1g-dev sudo apt install wx3.0-headers libwxbase3.0-dev libwxgtk3.0-gtk3-dev sudo apt install libwxbase3.0-0v5 libwxgtk3.0-gtk3-0v5 svn co https://svn.wildfiregames.com/public/ps/trunk/ 0ad cd 0ad/build/workspaces ./update-workspaces.sh -j5 cd gcc make -j5 Note the number after '-j' is the the number of cores (including hyperthreading) that you have, plus one. At this point your build of 0AD is finished. To run the program in the future: cd ~/0ad/binaries/system/ pyrogenesis Even inside the folder it asks me to install apt. Edited June 13, 2021 by Lopess Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 13, 2021 Report Share Posted June 13, 2021 Do ls -l ? Try ./pyrogenesis. 1 Quote Link to comment Share on other sites More sharing options...
Lopess Posted June 13, 2021 Report Share Posted June 13, 2021 18 minutes ago, Stan` said: Do ls -l ? Try ./pyrogenesis. Thanks Stan, I get it now. Everything working, this will be a big alpha. Quote Link to comment Share on other sites More sharing options...
azayrahmad Posted June 13, 2021 Report Share Posted June 13, 2021 (edited) Hi, I got exception when opening Scenario Editor (Atlas), either by in-game menu or by shortcut. On pressing the OK button, Program Error is displayed: Here is the copied error message: Spoiler Assertion failed: "m_Contexts.empty() && "All contexts must be destroyed before calling JS_ShutDown!"" Location: scriptengine.h:47 (ScriptEngine::~ScriptEngine) Call stack: RunGameOrAtlas (main.cpp:713) argc = 1 (0x00000001) argv = 0x03340008 -> 0x03340028 -> "D:\GAME\0AD\binaries\system\pyrogenesis.exe" isNonVisualReplay = false flags = 0 (0x00000000) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) isNonVisual = false isUsingRLInterface = false scriptEngine = (Singleton<ScriptEngine>) m_Contexts = (unsupported list<JSContext const * >) res = 1e-07 (0x3E7AD7F29ABCAF48) isVisualReplay = false modsToInstall = (unsupported vector<Path >) replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') <begin>$L0 = 0x00000000 <end>$L0 = 0x00000000 modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 203 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 57344 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4112 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 7 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 replay = m_Stream = 0x00000000 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 57376 m_NumBaseMods = 131072 (0x00020000) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 57344 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4112 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 7 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63256 mods = (unsupported vector<CStr8 >) i = (unavailable) i = 0 (0x00000000) installedMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 57344 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2047 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4112 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 7 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 65534 m_InstalledMods = (unsupported vector<CStr8 >) <end>$L1 = (unavailable - internal error) <begin>$L1 = (unavailable - internal error) g_Profiler2 = m_Initialised = (unavailable - internal error) m_FrameNumber = (unavailable - internal error) m_MgContext = (unavailable - internal error) m_GPU = (unavailable - internal error) m_Mutex = (mutex) m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >) g_Shutdown = (unavailable - internal error) SDL_main (main.cpp:743) argc = 1 (0x00000001) argv = 0x03340008 (see above) main_getcmdline (sdl_windows_main.c:74) argvw = (unavailable) argc = (unavailable) __scrt_common_main_seh (exe_common.inl:288) has_cctor = false main_result = (unavailable - internal error) tls_init_callback = (unavailable - internal error) is_nested = false tls_dtor_callback = (unavailable - internal error) main_result = 0 (0x00000000) __scrt_current_native_startup_state = (unavailable - internal error) CallStartupWithinTryBlock (wseh.cpp:365) ret = (unavailable) ret = 0 (0x00000000) RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) I don't remember having this problem last week. I haven't use Alpha 24 for some time if I recall correctly. I already update the A25 using tortoisesvn just before playing. There is no problem on playing regular single-player random & skirmish. What caused this? Edited June 13, 2021 by azayrahmad spoiler error message Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 13, 2021 Report Share Posted June 13, 2021 @Stan`I recompiled atlas yesterday, can you check it works? Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 13, 2021 Report Share Posted June 13, 2021 For svn the atlas would be automatically included, no need to specify atlas when compiling. For Windows 10 you need to download atlas.dll, put it into the pyrogenesis folder and restart the game. 1 1 Quote Link to comment Share on other sites More sharing options...
MikeZski Posted June 13, 2021 Report Share Posted June 13, 2021 (edited) After instalation I got this message but when I have opened the game once again everything is ok. Edited June 13, 2021 by MikeZski Quote Link to comment Share on other sites More sharing options...
zyli Posted June 13, 2021 Report Share Posted June 13, 2021 Debian Buster – failed compilation – ERROR: SpiderMonkey build failed. ------------------------------------------------------------------------ uname -a Linux domowy 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) x86_64 GNU/Linux lsb_release -a && cat /etc/debian_version No LSB modules are available. Distributor ID: Debian Description: Debian GNU/Linux 10 (buster) Release: 10 Codename: buster 10.9 dpkg --print-architecture amd64 ls -al 131072 cze 13 08:01 . 131072 cze 13 07:59 .. 131072 cze 13 08:01 0ad-0.0.25-rP25782-alpha 75572592 cze 12 22:22 0ad-0.0.25-rP25782-alpha-unix-build.tar.xz 77 cze 12 22:29 0ad-0.0.25-rP25782-alpha-unix-build.tar.xz.md5sum 1249459976 cze 12 22:24 0ad-0.0.25-rP25782-alpha-unix-data.tar.xz 76 cze 12 22:29 0ad-0.0.25-rP25782-alpha-unix-data.tar.xz.md5sum md5sum 0ad-0.0.25-rP25782-alpha-unix-* 043e1417738487f9ea45ebe51652349f 0ad-0.0.25-rP25782-alpha-unix-build.tar.xz 35dc5c86637372e63119a30f28f451f0 0ad-0.0.25-rP25782-alpha-unix-build.tar.xz.md5sum 7008713f20f55218d285f1e2bef50b0f 0ad-0.0.25-rP25782-alpha-unix-data.tar.xz a648cfd2135a630722beeb97607d486a 0ad-0.0.25-rP25782-alpha-unix-data.tar.xz.md5sum cat 0ad-0.0.25-rP25782-alpha-unix-build.tar.xz.md5sum 043e1417738487f9ea45ebe51652349f 0ad-0.0.25-rP25782-alpha-unix-build.tar.xz cat 0ad-0.0.25-rP25782-alpha-unix-data.tar.xz.md5sum 7008713f20f55218d285f1e2bef50b0f 0ad-0.0.25-rP25782-alpha-unix-data.tar.xz cd 0ad-0.0.25-rP25782-alpha/build/workspaces/ ./update-workspaces.sh Updating bundled third-party dependencies... Building FCollada... [... redundant information has been cut out...] Building SpiderMonkey... SpiderMonkey build options: --disable-tests --disable-jemalloc --disable-js-shell --without-intl-api --enable-shared-js --disable-jitspew [... redundant information has been cut out...] Traceback (most recent call last): File "/media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/third_party/python/virtualenv/virtualenv.py", line 420, in copyfile os.symlink(os.path.realpath(src), dest) OSError: [Errno 38] Function not implemented: '/usr/lib/python3.7/config-3.7m-x86_64-linux-gnu' -> '/media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/build-debug/_virtualenvs/init_py3/lib/python3.7/config-3.7m-x86_64-linux-gnu' [... redundant information has been cut out...] raise Error(errors) shutil.Error: [('/usr/lib/python3.7/config-3.7m-x86_64-linux-gnu/libpython3.7.so', '/media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/build-debug/_virtualenvs/init_py3/lib/python3.7/config-3.7m-x86_64-linux-gnu/libpython3.7.so', "[Errno 38] Function not implemented: '../../x86_64-linux-gnu/libpython3.7m.so.1' -> '/media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/build-debug/_virtualenvs/init_py3/lib/python3.7/config-3.7m-x86_64-linux-gnu/libpython3.7.so'"), ('/usr/lib/python3.7/config-3.7m-x86_64-linux-gnu/libpython3.7m.so', '/media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/build-debug/_virtualenvs/init_py3/lib/python3.7/config-3.7m-x86_64-linux-gnu/libpython3.7m.so', "[Errno 38] Function not implemented: '../../x86_64-linux-gnu/libpython3.7m.so.1' -> '/media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/build-debug/_virtualenvs/init_py3/lib/python3.7/config-3.7m-x86_64-linux-gnu/libpython3.7m.so'")] Exception: Failed to create virtualenv: /media/domowy/exfat_64GB/0ad_tarball/0.0.25_rel_25782/0ad-0.0.25-rP25782-alpha/libraries/source/spidermonkey/mozjs-78.6.0/build-debug/_virtualenvs/init_py3 (virtualenv.py retcode: 1) ERROR: SpiderMonkey build failed Compilation stops ------------------------------------- dpkg -l build-essential libboost-dev libboost-filesystem-dev libcurl4-gnutls-dev libenet-dev libgloox-dev libicu-dev libjpeg-dev libminiupnpc-dev libnspr4-dev libnvtt-dev libogg-dev libopenal-dev libpng-dev libsdl2-dev libvorbis-dev libwxgtk3.0-dev libxcursor-dev libsdl2-gfx-dev libsdl2-image-dev libsdl2-net-dev libxml2-dev subversion zlib1g-dev cmake cmake-data libsodium-dev rustc cargo libfmt-dev Wybór:U=nieznany/I=instalacja/R=usunięcie/P=wyczyszczenie/H=zatrzymanie | Stan:N=brak/I=zainstalowany/C=skonfigurowany/U=rozpakowany/ |/ F=częśc. skonfigurowany/H=częśc. zainstalowany/W=wyzw. czek./T=wyzw. zapl. || Błędy?=(brak)/R-do pon. inst. (duże litery w "Stan" i "Błędy"=problemy) ||/ Nazwa Wersja Architektura Opis +++-=============================-======================-============-================================================================================================ ii build-essential 12.6 amd64 Informational list of build-essential packages ii cargo 0.43.1-3~deb10u1 amd64 Rust package manager ii cmake 3.13.4-1 amd64 cross-platform, open-source make system ii cmake-data 3.13.4-1 all CMake data files (modules, templates and documentation) ii libboost-dev:amd64 1.67.0.1 amd64 Boost C++ Libraries development files (default version) ii libboost-filesystem-dev:amd64 1.67.0.1 amd64 filesystem operations (portable paths, iteration over directories, etc) in C++ (default version) ii libcurl4-gnutls-dev:amd64 7.64.0-4+deb10u2 amd64 development files and documentation for libcurl (GnuTLS flavour) ii libenet-dev:amd64 1.3.13+ds-1 amd64 thin network communication layer on top of UDP - headers ii libfmt-dev 5.2.1+ds-2 amd64 fast type-safe C++ formatting library -- development files ii libgloox-dev:amd64 1.0.22-0.1 amd64 C++ jabber/xmpp library (devel) ii libicu-dev:amd64 63.1-6+deb10u1 amd64 Development files for International Components for Unicode ii libjpeg-dev 1:1.5.2-2+deb10u1 all Development files for the JPEG library [dummy package] ii libminiupnpc-dev:amd64 2.1-1+b1 amd64 UPnP IGD client lightweight library development files ii libnspr4-dev 2:4.20-1 amd64 Development files for the NetScape Portable Runtime library ii libnvtt-dev 2.0.8-1+dfsg-8.1+b3 amd64 NVIDIA Texture Tools (Header) ii libogg-dev:amd64 1.3.2-1+b1 amd64 Ogg bitstream library development files ii libopenal-dev:amd64 1:1.19.1-1 amd64 Software implementation of the OpenAL audio API (development files) ii libpng-dev:amd64 1.6.36-6 amd64 PNG library - development (version 1.6) ii libsdl2-dev 2.0.9+dfsg1-1 amd64 Simple DirectMedia Layer development files ii libsdl2-gfx-dev:amd64 1.0.4+dfsg-3 amd64 development files for SDL2_gfx ii libsdl2-image-dev:amd64 2.0.4+dfsg1-1+deb10u1 amd64 Image loading library for Simple DirectMedia Layer 2, development files ii libsdl2-net-dev:amd64 2.0.1+dfsg1-4 amd64 Network library for Simple DirectMedia Layer 2, development files ii libsodium-dev:amd64 1.0.17-1 amd64 Network communication, cryptography and signaturing library - headers ii libvorbis-dev:amd64 1.3.6-2 amd64 development files for Vorbis General Audio Compression Codec ii libwxgtk3.0-dev:amd64 3.0.4+dfsg-8 amd64 wxWidgets Cross-platform C++ GUI toolkit (GTK+ development) ii libxcursor-dev:amd64 1:1.1.15-2 amd64 X cursor management library (development files) ii libxml2-dev:amd64 2.9.4+dfsg1-7+deb10u1 amd64 Development files for the GNOME XML library ii rustc 1.41.1+dfsg1-1~deb10u1 amd64 Rust systems programming language ii subversion 1.10.4-1+deb10u2 amd64 Advanced version control system ii zlib1g-dev:amd64 1:1.2.11.dfsg-1 amd64 compression library - development dpkg -l | grep python3.7 ii libpython3.7:amd64 3.7.3-2+deb10u3 amd64 Shared Python runtime library (version 3.7) ii libpython3.7-dev:amd64 3.7.3-2+deb10u3 amd64 Header files and a static library for Python (v3.7) ii libpython3.7-minimal:amd64 3.7.3-2+deb10u3 amd64 Minimal subset of the Python language (version 3.7) ii libpython3.7-stdlib:amd64 3.7.3-2+deb10u3 amd64 Interactive high-level object-oriented language (standard library, version 3.7) ii python3.7 3.7.3-2+deb10u3 amd64 Interactive high-level object-oriented language (version 3.7) ii python3.7-dev 3.7.3-2+deb10u3 amd64 Header files and a static library for Python (v3.7) ii python3.7-minimal 3.7.3-2+deb10u3 amd64 Minimal subset of the Python language (version 3.7) Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 13, 2021 Report Share Posted June 13, 2021 What were you trying to do here @zyli ? After which command did these errors flag up? I would recommend sudo apt-get update then reinstall the build dependencies for 0AD Quote Link to comment Share on other sites More sharing options...
Palaiologos Posted June 14, 2021 Report Share Posted June 14, 2021 rev. 25794 When cycling through the different biome choices, the actual biome image no longer appears in top right map preview unless under the selection of Gulf of Bothnia (frozen lake, late spring/ winter) & Persian Highlands (spring, summer). Every other map under the 'Recommended for Multiplayer' remains as the Subalpine image. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 14, 2021 Report Share Posted June 14, 2021 1 hour ago, Palaiologos said: rev. 25794 When cycling through the different biome choices, the actual biome image no longer appears in top right map preview unless under the selection of Gulf of Bothnia (frozen lake, late spring/ winter) & Persian Highlands (spring, summer). Every other map under the 'Recommended for Multiplayer' remains as the Subalpine image. https://trac.wildfiregames.com/changeset/25789 "This removes the fancy mainland biome switch because it was the only map to do that and we lack the tools to automate it." Wow looks at all the brute force work he's done without the benefit of automating anything because he is dumb at writing scripts... Quote Link to comment Share on other sites More sharing options...
Palaiologos Posted June 14, 2021 Report Share Posted June 14, 2021 2 hours ago, wowgetoffyourcellphone said: Wow looks at all the brute force work he's done without the benefit of automating anything because he is dumb at writing scripts... Stay humble. "This removes the fancy mainland biome switch" - Was good while it lasted. "it's annoying when it's missing one biome" - justification. "I don't plan to merge large changes to the previews for now, so this diff is going through regardless." - fine, fine. Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 14, 2021 Report Share Posted June 14, 2021 5 hours ago, wowgetoffyourcellphone said: "This removes the fancy mainland biome switch because it was the only map to do that and we lack the tools to automate it."Wow looks at all the brute force work he's done without the benefit of automating anything because he is dumb at writing scripts... I mean, I don't have anything against brute forcing. I just don't want to be the one doing it in this particular case. I could have updated Mainland, wouldn't take too long, but then why not update all the other maps as well? And then it becomes a fair bit more work and it gets tedious - event with some level of automation. 6 hours ago, Palaiologos said: Every other map under the 'Recommended for Multiplayer' remains as the Subalpine image. This is incorrect however, the different maps show off different biomes. Quote Link to comment Share on other sites More sharing options...
Ceres Posted June 14, 2021 Report Share Posted June 14, 2021 Would a grey scale image of any map help (pretending it could be any biome)? Of course, bioms do not only differ by colours (but rather by many other details applied with lots of love and efforts), that's clear. But maybe this could be a compromise. Leaving it as it is, is also a good solution (at least, I would not bother about it). Thanks to all developers, programmers, artists, historians, translators, testers, and otherwise involved people who make 0 A.D. such an inspiring game! Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 14, 2021 Report Share Posted June 14, 2021 Another error report: This occured when I was playing on the newest map Bactriana. There was some intense fights between Persians and Seleucids then this happened suddenly. However the game was already unstable before the crash, with random freezes. The background music keeps playing after the crash, which is curious. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 14, 2021 Report Share Posted June 14, 2021 Crash dump files: userreport_hwdetect.txtsystem_info.txtmainlog.htmlinterestinglog.htmlcrashlog.txtcrashlog.dmp Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 14, 2021 Report Share Posted June 14, 2021 @Yekaterina Can you upload the commands.txt ? Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted June 14, 2021 Report Share Posted June 14, 2021 @wraitii here you go commands.txt 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 14, 2021 Report Share Posted June 14, 2021 Looks like a nvtt crash. Can't show the full callstack cause it's a custom build and I don't have the exe and pdb. > nvtt.dll!nvtt::Surface::setImage(nvtt::InputFormat format, int w, int h, int d, const void * data) Line 682 C++ nvtt.dll!nvtt::Compressor::Private::compress(const nvtt::InputOptions::Private & inputOptions, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions) Line 263 C++ nvtt.dll!nvtt::Compressor::process(const nvtt::InputOptions & inputOptions, const nvtt::CompressionOptions & compressionOptions, const nvtt::OutputOptions & outputOptions) Line 115 C++ pyrogenesis.exe!0056b9fc() Unknown pyrogenesis.exe![Frames below may be incorrect and/or missing, no symbols loaded for pyrogenesis.exe] Unknown pyrogenesis.exe!0056bc72() Unknown pyrogenesis.exe!003baaea() Unknown pyrogenesis.exe!003ba8ea() Unknown ucrtbase.dll!76b84f9f() Unknown kernel32.dll!776bfa29() Unknown ntdll.dll!77ba7a9e() Unknown ntdll.dll!77ba7a6e() Unknown Quote Link to comment Share on other sites More sharing options...
afx Posted June 14, 2021 Report Share Posted June 14, 2021 Hi, so why are all downloads of the second build failing for me? Windows, two totally different boxes, FF and Edge. thx afx Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 14, 2021 Report Share Posted June 14, 2021 14 minutes ago, afx said: Hi, so why are all downloads of the second build failing for me? Windows, two totally different boxes, FF and Edge. thx afx How do they fail? Quote Link to comment Share on other sites More sharing options...
afx Posted June 14, 2021 Report Share Posted June 14, 2021 Firefox just tells me failed and Edge never progresses. cheers afx Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 14, 2021 Report Share Posted June 14, 2021 4 minutes ago, afx said: Firefox just tells me failed and Edge never progresses. cheers afx Does this one work https://releases.wildfiregames.com/rc/0ad-0.0.25-rP25782-alpha-win32.exe Quote Link to comment Share on other sites More sharing options...
afx Posted June 14, 2021 Report Share Posted June 14, 2021 (edited) Unfortunately not ;-( But then wget works... Strange. Edited June 14, 2021 by afx Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.