Jump to content

===[TASK]=== Trees


LordGood
 Share

Recommended Posts

Berries need to be quickly identified at the beginning of a game, I was more worried about the tone down than anything. It’s why the bananas are so modern too. 

That said the apples and figs have the opposite problem, don’t even have visible fruits most of the time

Link to comment
Share on other sites

3 hours ago, LordGood said:

Berries need to be quickly identified at the beginning of a game, I was more worried about the tone down than anything. It’s why the bananas are so modern too. 

That said the apples and figs have the opposite problem, don’t even have visible fruits most of the time

I guess we could do something about that :)

When D1718 is in i'll look in the possibility to split fruit and wood gathering for those trees. 

Link to comment
Share on other sites

Yes, in my visibility mod the berrys texture is more red for better visibility. For a competitive  game play it is better to identify the berrys fast.

With the chickens i was even more radical, i replaced the texture with pure red color. I prefer contrast over realism.

  • Haha 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...