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borg-

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borg- last won the day on June 4

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About borg-

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  1. I've changed from 9 6 to 9 7, it seems a bit better, but overall they are not centralized. 9 7 9 6
  2. <?xml version="1.0" encoding="utf-8"?> <object name="unitConstructionPanel" size="10 12 100% 100%" > <object size="0 0 100% 100%"> <repeat count="24"> <object name="unitConstructionButton[n]" hidden="true" style="iconButton" type="button" size="0 0 46 46" tooltip_style="sessionToolTipBottom"> <object name="unitConstructionIcon[n]" type="image" ghost="true" size="3 3 43 43"/> </object> </repeat> </object> </object> It looks like the original size is not an exact square.
  3. When I altered number of icones, the dimensions had to be changed too. The current dimensions of vannila do not work with larger number of icons.
  4. borg-

    No decay

    Women inside houses/tower?
  5. It really is a little difficult to modify these scales.
  6. This does not happen here, it's because you're using another mod together.
  7. This is not true, I did tests with other players, and cavalry easily kills ranged infantry. What you have to understand that 0a.d is an age of empires style game and no not total war. Can not be applied to the same logic of the two games.
  8. How to know who is the expert?
  9. No balance organized work was done with the unit, just put some numbers and ... broke.
  10. I think this is out of the question at the moment, because balance not "priority" to the point of making an alpha just for this.
  11. Why release a new alpha just to fix slinger or more 2 - 3 units? The many other things that are being worked on at the moment. That's why we have the possibility to create real-time playable mods.
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