Stan` Posted November 2, 2019 Report Share Posted November 2, 2019 Holy shirt that looks nice. Not sure how to use that though... Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted November 2, 2019 Author Report Share Posted November 2, 2019 28 minutes ago, Stan` said: Holy shirt that looks nice. Not sure how to use that though... Maybe a panoramic camera under the cube and a 4k Render. Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 22, 2019 Report Share Posted November 22, 2019 On 11/2/2019 at 8:20 PM, Alexandermb said: Maybe a panoramic camera under the cube and a 4k Render. Since clouds use particles maybe a side render would work. Blender 2.81 is out! https://mobile.twitter.com/BlenderNation/status/1197750312578273280 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 4, 2020 Report Share Posted January 4, 2020 https://discourse.urho3d.io/t/performance-gain-mutliple-objects-with-same-material-but-different-geometry/5798/2 1 Quote Link to comment Share on other sites More sharing options...
silver_est Posted February 11, 2020 Report Share Posted February 11, 2020 (edited) Have a look at https://texturehaven.com/ It has quite a few CC0 8k PBR textures, this guy and his friend are doing this project to have a library and to help people out. He is an environmental artist. I bought his course on environmental design on Udemy and he explained how he made the textures. He used a good camera and took pictures of the surface which had the texture. Then he used a program to create a 3d textured mesh from the images. After that he opened it up in blender and somehow exported all the texture maps from Blender. This is my first post! Glad to join you. Edit: The site has CC0 content only. Edited February 11, 2020 by silver_est 1 Quote Link to comment Share on other sites More sharing options...
silver_est Posted February 11, 2020 Report Share Posted February 11, 2020 These tips are really useful in my opinion 1 Quote Link to comment Share on other sites More sharing options...
AeternaTristitia Posted February 11, 2020 Report Share Posted February 11, 2020 Wow. Those are some decent looking models. Keep up the good work ! Quote Link to comment Share on other sites More sharing options...
Panther Posted February 12, 2020 Report Share Posted February 12, 2020 (edited) Spoiler https://github.com/ndee85/Multi-Object-UV-Editing This Add-on allows generating a UV for multiple objects with one click.Pretty useful when it comes to baking things that use a bunch of props. Edited February 12, 2020 by Panther added video 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted February 12, 2020 Report Share Posted February 12, 2020 On 11/22/2019 at 2:24 AM, Stan` said: Since clouds use particles maybe a side render would work. Blender 2.81 is out! https://mobile.twitter.com/BlenderNation/status/1197750312578273280 How I need a new pc! Quote Link to comment Share on other sites More sharing options...
asterix Posted February 21, 2020 Report Share Posted February 21, 2020 On 2/12/2020 at 3:14 PM, Trinketos said: How I need a new pc! Btw blender 2.82 was already released on 14.2.2020 @Stan` @wackyserious @LordGood this might be interesting for creation of maps Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 21, 2020 Report Share Posted February 21, 2020 One has to be careful with the license of the heightmaps. 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted February 24, 2020 Report Share Posted February 24, 2020 @Stan`https://www.gimp.org/news/2020/02/24/gimp-2-10-18-released/ 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted March 7, 2020 Report Share Posted March 7, 2020 @Alexandermb Quote Link to comment Share on other sites More sharing options...
asterix Posted March 20, 2020 Report Share Posted March 20, 2020 @Stan`@vladislavbelov https://www.khronos.org/news/press/khronos-group-releases-vulkan-ray-tracing Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 21, 2020 Report Share Posted March 21, 2020 @asterix Nice, but first we need to support Vulkan at all Thanks for sharing. Thousands of Assets are available for free as CC0 on Itch.io https://itch.io/s/29028/kenney-10-year-anniversary @LordGood @Samulis @OmriLahav There might be some interesting sounds for the game in there. @Andrettin Maybe something for wyrmsum. 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted March 23, 2020 Report Share Posted March 23, 2020 @vladislavbelov @Stan` https://news.developer.nvidia.com/Texture-Tools-Exporter-2020-1/ https://news.developer.nvidia.com/dlss-2-0-ai-rendering/ https://news.developer.nvidia.com/nsight-graphics-2020-2/ Quote Link to comment Share on other sites More sharing options...
asterix Posted April 11, 2020 Report Share Posted April 11, 2020 @irishninjaInteresting evolution video (sounds familiar? https://code.wildfiregames.com/D2199) Quote Link to comment Share on other sites More sharing options...
Trinketos Posted April 26, 2020 Report Share Posted April 26, 2020 (edited) Edited April 26, 2020 by Trinketos 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted April 26, 2020 Report Share Posted April 26, 2020 @Stan` I believe you want to get rid off wxwidgets Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 26, 2020 Report Share Posted April 26, 2020 @asterix he uses WxWidgets in the video? I don't want to get rid of it per se, I just want the editor to look like the game 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted April 26, 2020 Report Share Posted April 26, 2020 1 minute ago, Stan` said: @asterix he uses WxWidgets in the video? I don't want to get rid of it per se, I just want the editor to look like the game yes Quote Link to comment Share on other sites More sharing options...
Trinketos Posted April 26, 2020 Report Share Posted April 26, 2020 10 hours ago, Stan` said: @asterix he uses WxWidgets in the video? I don't want to get rid of it per se, I just want the editor to look like the game What do you mean? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 26, 2020 Report Share Posted April 26, 2020 9 minutes ago, Trinketos said: What do you mean? I mean use our gui engine instead of an external one 2 Quote Link to comment Share on other sites More sharing options...
nani Posted April 26, 2020 Report Share Posted April 26, 2020 1 hour ago, Stan` said: I mean use our gui engine instead of an external one Yes. I was also weird out by the decision when I first saw it, as the pyrogenesis engine has a gui toolkit of its own, also would inter-operate "more directly" with the rest of the code maybe the theme would be less RTSy. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 26, 2020 Report Share Posted April 26, 2020 3 minutes ago, nani said: Yes. I was also weird out by the decision when I first saw it, as the pyrogenesis engine has a gui toolkit of its own, also would inter-operate "more directly" with the rest of the code maybe the theme would be less RTSy. At the time it made sense because our gui didn't support it. Now we only need -Resizable panels - Color picker. But it's gonna take time and it is sadly not a priority. Of course if someone want to pick up the task... Quote Quote Link to comment Share on other sites More sharing options...
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