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Posts
2.575 -
Joined
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Days Won
52
Everything posted by Gurken Khan
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@ShadowOfHassen Could be finger exercises, a prank... Just don't let it get to you.
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I don't know if this site is specifically targeted and personally I don't feel harmed.
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There is a reason. No one puts a bot to work without reason, however trivial it might be. Anyway, I reported them when I saw them and didn't bother with speculations.
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PLS fix sever crashing at min 30+
Gurken Khan replied to Barcodes's topic in Game Development & Technical Discussion
If you'd (zip and) upload the logs people who are more knowledgeable than you & me could take a look at it. https://trac.wildfiregames.com/wiki/GameDataPaths -
Tried it then and it worked, now it doesn't.
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Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Neandertaler klebten Werkzeug mit Urzeit-Uhu Forscher haben einen 40.000 Jahre alten Klebstoff entdeckt, mit dem Neandertaler ihre Werkzeuge reparierten. Scientists discovered 40,000 years old glue Neanderthals used on their tools; the two compounds (ocher and bitumen) apparently had to be fetched from far away locations, adding complexity to this achievement. I think this lines up nicely with ~recent discoveries that the Neanderthals were capable of much more than they were given credit for earlier. -
Since nobody seems in favor of "Neareastern", is anybody making the necessary changes?
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The Battle of Pelusium: A Victory Decided by Cats
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I didn't catch that the riddle of the Roman cement was solved. https://news.mit.edu/2023/roman-concrete-durability-lime-casts-0106
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I haven't read the linked article, but I know that captchas offer different kinds of solving for accessibility reasons. So I'm guessing that bots have no problem with audio captchas. (Or follow the link.)
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Welcome to the forums. Here's how to locate the logs: https://trac.wildfiregames.com/wiki/GameDataPaths If you haven't restarted the game you can just zip the folder and attach it to your post. (I don't know how the tutorial is supposed to end.)
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I assume they don't do research, just automatically spam as much posts as possible wherever.
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The other day an account was over six years old. That's some long term planning...
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Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Right. Seems @Genava55 is the only other user around from that thread, so I won't be cross-posting or anything. -
Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
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I took my 5 traders out of harms way for a moment, then told them to resume. 3 just stupidly went back to the market they were produced at, 1 went back to the "origin" market and 1 was at the parking position (not sure if I ordered that one to resume) and they all did jack diddley. Edit: Maybe I should mention that it was the Fortress map, which has several quirks; I wouldn't expect it to affect unit behavior, but what do I know. If someone felt like giving this map a work-over that would be great. (The placing of the starting buildings is still makeshift, the resulting village a mess; at least in a26 the decay was off: own buildings would decay if in allied territory; the res distribution is still very uneven, but since you get a lot of starting treasures I guess it's ok to fight for what you lack.)