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Gurken Khan

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Everything posted by Gurken Khan

  1. Maybe that's the culprit, should pick another name from the list? Edit: there can be eight players and there are nine names in the list; IMHO this slapping on of a higher number to chosenName needs to go.
  2. I would guess those names are randomized, not taken in the order listed. (There were two Persians in the game, it didn't start with the name at the top of the list.) It would be nice if duplicates were avoided; maybe some old code interferes that adds "II" to a duplicate?
  3. @Norse_Harold dunno if you or @user1 can do something about that.
  4. Not good when (starting) treasure spawns on inaccessible terrain. (Archipelago)
  5. This carefully composed picture includes the garrisoned units; so: yes. I think it's currently up to five, wasn't it ten some time ago?
  6. Gotta say I'm not a fan of the eye candy shrubs. They look like something that they're not and they obscure units, both things I think are wrong for a strategy game.
  7. https://trac.wildfiregames.com/wiki/GameDataPaths
  8. My ships walk faster than yours run. I suppose we're stuck with these terms for the ships' speed? It's really not pretty. Is there a way to make the units go fast?
  9. Their punches and especially their kicks can be pretty mean. Of course then we also need a war emu! Should there actually someone who doesn't know: the Australians once fought a war against the emus - and lost. https://en.wikipedia.org/wiki/Emu_War
  10. Not sure if 502/0 k/d is my record but it sure is a lot of dead enemies.
  11. Do we need the fence? I mean it looks good, but if we need to manage the tris, maybe put some more into the torso? @Stan` Are you happy with the dong? Or maybe I should ask @wowgetoffyourcellphone, although this time I checked which sub-forum we're in, I read that he's now in charge of the art department.
  12. You could also try to zip your attachments, especially for text files that would compress them considerably.
  13. Nice. I meant to link the FAQ here yesterday, but as trac was down...
  14. My ally lost their marketplace and built a new one; when I selected my parked trader and clicked on the new market it remembered its origin market and automatically selected the new one as destination. Is that the intended behavior or shouldn't it be treated as a completely new route? (The trader was just outside my ally's territory so I wanted to use their market as origin; using the old origin meant it took off on a futile trip back home. To change it would require several additional clicks I did not expect or welcome.)
  15. I don't remember any such discussion. Anyway, even if I don't want to keep the building, seems to me that with my usual army composition capturing is quicker than chiseling away at it.
  16. As of now it unfortunately is. Feels like they dumbed down the dumb units even further.
  17. @ShadowOfHassen Could be finger exercises, a prank... Just don't let it get to you.
  18. I don't know if this site is specifically targeted and personally I don't feel harmed.
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