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Posts
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Joined
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Days Won
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Everything posted by Gurken Khan
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I manually went through all the civs and all the buildings (I think); here's where I found missing flags: athen - Theatron cart - Embassies gaul - Tegia, Remogantium iber - Etxe mace - Theatron pers - Huvada ptol - Theatron rome - Domus sele - Oikos, Theatron I was surprised that all civs can garrison forges (which all have flags) as it serves no purpose except for the Han (dunno if it's still the goal to make it so). For the visibility of flags on wall turrets it's not good when the gates are higher (like Maurya), but I think it's especially problematic with the Iberians; because of the sideways position of the flag it can be "swallowed" by the gate:
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yeaaaaaaaaaaaaaahh. There's so much I don't know that I won't go through the files myself. Obviously I'm not gonna convince anybody. Maybe someone sees it and will think it's simply the better solution or it will be part of a general overhaul or something. Until then I will just keep an eye out for stumbling unto buildings without flag (and keep my "Cato" in the sig for a while).
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Make a official discord server please
Gurken Khan replied to DGMurdockIII's topic in General Discussion
I don't think it goes with the FOSS philosophy to make something official with a private company. -
A trader had an interruption (for reasons I put him briefly in my wonder), and after I told him to resume working he stupidly went back to his birthplace and did nothing. He even remembers his origin and destination market! Why doesn't he work? We had an issue with traders not resuming properly earlier and I think it was better in the meantime.
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At least that's counting up correctly; still lame. I can't judge your code, but I hope that in the next version the game will pick one of the other names in the list and doesn't feature imaginary Themistocles II-VII. Where does "Themistocles" come from anyway, it's not in https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/civs/athen.json ?
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I really don't like that map: it's unbalanced, ugly, and the "interesting" terrain makes it terrible to play. When the RNG presents me with it I immediately close the game; but maybe I'm alone with that view.
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@Norse_Harold dunno if you or @user1 can do something about that.