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Gurken Khan

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Everything posted by Gurken Khan

  1. Has anyone outside of German-speaking regions ever heard it called Holy Roman Empire of the German Nation?
  2. I think every hit gives XP but probably only the last hit counts for the kill; I noticed when I help my ally in early border skirmishes I only get credited for a fraction of the kills.
  3. I always get the carrying upgrades: less walking time = more gathering time (I often don't get the last, but with batches of five units it's a sweet 100 res with each cycle). If I'm impatient and need a specific amount (less than capacity) I tell my unit(s) manually to unload (and get back to gathering).
  4. Wouldn't have thought it possible to build while the giraffe was there. (Was still there when the CC was built, eventually wandered off.)
  5. Ah. Well I blame you for me not catching that, because you only included one whale in the post I quoted above.
  6. I noticed the Humpback Wale currently also has a less-then-fitting portrait:
  7. I guess you have to be into hating that person to enjoy those vids, with the laugh track and everything.
  8. "Someone(s)" on the mod team generally dislike any political discussion. They've also silently killed the "Political Smalltalk" thread, although I don't think there ever was a need for a moderator intervention nor any breach of forum rules.
  9. From my experience ships will aggro on anything enemy, and have been for ~all versions; this includes chasing, so if you don't want your ships to move (because you're currently repairing them or not to get lured) you have to put them on standground.
  10. I agree with this part. The rest seems to me like an unnecessary over-complication. Especially regarding the yield: once out of the corral the yield is determined by the gather rates of the used units, so it doesn't matter which animal they go for in which order.
  11. Are you sure? I'll keep an eye open for it on other maps. Edit: I guess I stand corrected: my temple doesn't shine on my ally on another map. I could've sworn... It changes decay (I lose my buildings in allied territory), so I wouldn't be surprised by anything on that map.
  12. And which tech would that be? No, normally every temple has a healing aura for own units (you can see the green crosses) and allies. In that game my temple didn't sprinkle happiness on allied units either; I'm certain it's a "Fortress" "quirk". For whatever reasons that map is "special" in a lot of ways.
  13. Don't allied temples have a healing aura for the player's units? Or is this another of the (countless) "quirks" the Fortress map has?
  14. Some "old acquaintances" in this one, but I don't think I heard about e.g. Warren Field or Liu Hui before.
  15. Generally I'm fine with the Han having their own, unique stuff at the fortress. It's just that I miss something to buff the ships. Yeah, I caught that. I've taken to look at the latest code changes from time to time. Thanks wowie!
  16. I didn't know there was one around IRL. Edit: https://en.wikipedia.org/wiki/Olympias_(trireme)
  17. I think a tutorial should introduce the basics and some general hints, teaching everything up to and including high-level strategies doesn't seem feasible.
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