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Posts
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Joined
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Days Won
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Everything posted by Gurken Khan
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The name jokingly used for the system that censors (supposedly) bad words; like the infamous English four letter words (or the French word for "small" or the Japanese nuclear disaster site).
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No forge upgrades?
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I'm surprised this title and post made it past the nanny-bot.
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I just tested it and seems you're right. From the description I would expect him to, tho. @Freagarach
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I don't understand the thread topic. My experience with DMs to devs was different. Would be interesting to know what a new player/new account wrote to the devs to maybe understand why they didn't respond (positively). Sorry you had a bad experience, all the best. @Stan` How can a user with one post and 0 reputation be rank 2?
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https://en.wikipedia.org/wiki/Carnyx Recording of a reconstruction of the Deskford carnyx. File Carnyx.ogg
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What's that genre called?
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Balancing for resource gathering improvment costs.
Gurken Khan replied to ShadowOfHassen's topic in Gameplay Discussion
Strange that you have plenty of metal and always suffer for wood. Metal is the overwhelming majority res I trade and barter for, with all the tecs and champions. -
Nice idea, but we don't have hippopotamuses in the game. :/ Last two mentions of them I found in the forums are 10 and 20 years old respectively.
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Balancing for resource gathering improvment costs.
Gurken Khan replied to ShadowOfHassen's topic in Gameplay Discussion
@LetswaveaBook The third gathering upgrade used to be 50%; I assume it was discussed and considered OP. (I didn't look for a discussion on that.) I'm definitely no fan of the proposed metal costs; in my experience metal is the most scarce/valuable res in most circumstances. -
I think it's a matter of taste. I would be fine to call an isthmus Corinthian when it has a Mediterranean biome and is only inspired by that location and not a real world map turned into a game map (like Ngorongoro). Anyway, that is all very interesting and all, however I'd like to come back to my point that I don't think "Neareastern" is a good term to use in the game, because - to repeat myself - it is a) eurocentric and b) not a term used at that time.
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Add Chinese dubbing to Han Dynasty units.
Gurken Khan replied to Sp00ky's topic in General Discussion
I hope you are successful! -
Add Chinese dubbing to Han Dynasty units.
Gurken Khan replied to Sp00ky's topic in General Discussion
I don't get how this is bad; I suppose the opposite would be a very specific pronunciation and I don't think that would be better. Probably not. Yeah everyone speaks Mandarin! -
Necro! I still think something with Cappadocia would be better than "neareastern".
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Alpha 27 release is temporarily halted
Gurken Khan replied to wraitii's topic in Announcements / News
@ShadowOfHassen I think you should continue with the encyclopedia; a27 will come eventually. I believe. For your final question: look at the tickets and solve some. -
==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
- 186 replies
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- brainstorming
- art
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(and 2 more)
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A new scenario map "Plain Desert"
Gurken Khan replied to FrankAnthony's topic in Scenario Design/Map making
Unless the map settings somehow determined that, the AI behavior is random (it has three presets: balanced, defensive, aggressive). -
No shute, Sherlock! That's also what the message says. I think this (small) war ship should fit next to the dock, that's why I thought maybe the ships have to leave from the front or something. (A bit frustrating, especially since other ships spawned fine.) But yeah, I agree on the ships' size; in fact I've been complaining about them for years...
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His profile says that he last visited in February, so hopefully we haven't lost him for good.