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sarcoma

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Everything posted by sarcoma

  1. go to first post and download newest fgod experimental
  2. Suppose go2die's ratings are accurate ValihrAnt(10) Borg(9.5) Phyzic(9.18) Boudica(8.96) Rauls(8.89) fpre (8.86) Stockfish(8.75) chrstgtr(8.64) Edwarf(8.46) Havran(8.07) Badosu(8.07) UnknownPlayer(8.0) Dakara (8.0) SaidRdz(7.96) randomid (7.89) Vicentesk(7.64) Ricsand(7.57) Metafondations(7.43) Dakeyras (7.39) MarcAurel (7.29) Issh(7.14) go2die(6.82) Lord_Commander (6.62) esu(6.04) The way to make even team is the https://en.wikipedia.org/wiki/Partition_problem The strongest to each team ValihrAnt(10) Borg(9.5) Phyzic(9.18) Boudica(8.96) Rauls(8.89) fpre (8.86) <- weakest sum then sort the sum of strengths and assign next strongest to weakest sum ValihrAnt(10) Borg(9.5) Phyzic(9.18) Boudica(8.96) Rauls(8.89) <- weakest sum fpre (8.86) Stockfish(8.75) and so on ValihrAnt(10) UnknownPlayer(8.0) Borg(9.5) Badosu(8.07) Phyzic(9.18) Havran(8.07) Boudica(8.96) Edwarf(8.46) Rauls(8.89) chrstgtr(8.64) fpre (8.86) Stockfish(8.75) and so on ValihrAnt(10) UnknownPlayer(8.0) 18 Borg(9.5) Badosu(8.07) 17.57 Phyzic(9.18) Havran(8.07) 17.25 <- weakest sum Boudica(8.96) Edwarf(8.46) 17.42 Rauls(8.89) chrstgtr(8.64) 17.53 fpre (8.86) Stockfish(8.75) 17.61 ValihrAnt(10) UnknownPlayer(8.0) 18 Metafondations(7.43) 25.43 Borg(9.5) Badosu(8.07) 17.57 Vicentesk(7.64) 25.21 Phyzic(9.18) Havran(8.07) 17.25 Dakara (8.0) 25.25 Boudica(8.96) Edwarf(8.46) 17.42 SaidRdz(7.96) 25.38 Rauls(8.89) chrstgtr(8.64) 17.53 randomid (7.89) 25.42 fpre (8.86) Stockfish(8.75) 17.61 Ricsand(7.57) 25.18 <- weakest sum ValihrAnt(10) UnknownPlayer(8.0) 18 Metafondations(7.43) 25.43 esu(6.04) Borg(9.5) Badosu(8.07) 17.57 Vicentesk(7.64) 25.21 MarcAurel (7.29) Phyzic(9.18) Havran(8.07) 17.25 Dakara (8.0) 25.25 Issh(7.14) Boudica(8.96) Edwarf(8.46) 17.42 SaidRdz(7.96) 25.38 go2die(6.82) Rauls(8.89) chrstgtr(8.64) 17.53 randomid (7.89) 25.42 Lord_Commander (6.62) fpre (8.86) Stockfish(8.75) 17.61 Ricsand(7.57) 25.18 Dakeyras (7.39) I did sums quickly on my head in case of mistakes
  3. From same IP you must skip lobby, #1 hosts by ip (Menu/Multiplayer/Host game), #2 joins (menu/Multiplayer/Join game), use local ip i think and matching ports
  4. I tested with only public mod (all good) and with public+fgod and can confirm the bug
  5. pinging @Stan`. Maybe the certificate thingy for this MAC user?
  6. I think the last four players should play all vs all (round robin), specially since dakara had a free pass the entire tourney.
  7. And who makes those buckets? Obviously no one compares to the triumvirate: borg, feld, vali Who's to say boudica is not stronger than say stockfish?
  8. I guess last year's April's fool was the one where a staffer promised monthly (or so) activity updates.
  9. @Stan`: As discussed in balance chat, maybe player colors could be customizable like this, in mod or a24 Would be nice if a color picker opens instead of writing raw rgb values. Could change gaia color too. (I stole those blocks from fgod/gui/options/options.json) { "type": "color", "label": "Player 1 color", "tooltip": "Color of player 1.", "config": "gui.session.playercolors.one", "callback": "..something..." }, I don't know how to save those settings to simulation/data/settings/player_defaults.json so I hard coded the values. Result
  10. if @borg- can't play maybe hold match by ip with @JC (naval supremacist) instead?
  11. Have 3 months gone by already? Last time I saw you in lobby you asked "Luser1" to ban you for 3 months
  12. Maybe @nani can help us by adding D2629 to autociv
  13. Please replace the default font, either serif or sans, that applies to the lobby chat to allow arabic script among others. It is so biased not to support those languages when there are many fonts readily available $ fc-list -f '%{file}\n' :lang=ar /usr/share/fonts/TTF/DejaVuSansMono-Bold.ttf /usr/share/fonts/TTF/DejaVuSansMono.ttf /usr/share/fonts/TTF/DejaVuSans.ttf /usr/share/fonts/TTF/DejaVuSansCondensed.ttf /usr/share/fonts/TTF/DejaVuSansCondensed-Bold.ttf /usr/share/fonts/gnu-free/FreeSerifBold.otf /usr/share/fonts/TTF/DejaVuSans-Bold.ttf /usr/share/fonts/gnu-free/FreeMono.otf /usr/share/fonts/gnu-free/FreeSerif.otf It would be better if the game used the system fonts, idk how difficult is that. idk why the CJK mods are so big when my CJK fonts are beautiful and a lot lighter: arphic-ukai, sazanami and baekmuk.
  14. Menu / Single player / Matches Map tab / Map type : Random / Select map: any Player settings tab / Number of players: 1-8 Player 2: AI Petra / Gear: difficulty: sandbox - very hard Menu / Settings / Mod selection / Download mods ... Select mod / Enable / Start mods
  15. I hope for a24 kushite heros are moved before champions in fort. They used to be from cc and when they moved them to fort they got the order wrong.
  16. Why do all games appear black in multiplayer when enabling this mod? What does fgod, autociv and others do differently to be able to join games that don't have their mod?
  17. I think most top players would disagree with this. A good combo army is stronger than a 1 unit army. Or do you mean like Hannibal Barca bonus for allies?
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