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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. Cool! I once thought of starting a similar early human society mod, I can help with unit textures!
  2. I believe I committed these heads in SVN, this is a numidian head improvement
  3. What about player colored linen cuirass? and colorful tunics with player color accent? I made these before as prototype concept for the mercenary hoplites
  4. What about adding fallen fruits and decals? Or adding fruit meshes as props?
  5. Ohh the dreads, I improved the head textures but I'll see if mesh variations can be done for the dreads too.
  6. Let me see if I can do something with the helmets
  7. https://michaelweinert.artstation.com/projects/VgDEE5 Other depictions
  8. Was thinking of using this for a healer or a trader, I'll wait for the opinion of others on where we could use this concept
  9. Player color carpets on the roof can help, and yeah some shields too
  10. Testing the faction in game, we managed to fix almost all of the errors, I can say that the faction is now SVN compatible..
  11. I used that combination for the swordsman unit, yeah I noticed it too, but won't it differentiate the spearman and swordsman gameplay-wise?
  12. Yes, I noticed that I made an override with the read me text, sorry.. Slowly adding player color to some units
  13. Thanks! I managed to fix it, there was a symbol typo error in the civ file, the faction is somehow playable now, will commit the fix later together with some more art compatibility fixes.
  14. I'm getting bunch of errors when playing skirmish, how can I copy the error log text from the game? Also can someone check it and help me fix the errors, most of the art files have already been reorganized.
  15. Having very detailed textures for with garments extending beyond the upper thighs is really complicated and we may really need a newer mesh for it (which is another problem for us, I think because we are again shorthanded on people with excellent skills in mesh creation.
  16. Also does anyone still have license compatible cow hide textures in their files? I kinda lost my copies which we previously used in other art assets @Lion.Kanzen @Sundiata
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