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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. The helmet will be added into the game for the Iberian faction, so you can use it in your mod too. I tried to follow your details and recreated most of the textures that you made since your last commit at github (by most like almost every texture was corrected, I can commit it later if it is okay with everyone) Thank you also, and also I really love the texturing that you did for the Lusitanian units, why I corrected the UV map overlaps because I really liked your texture work for them.
  2. I noticed that you stretched some unit textures and details got distorted or placed wrongly in the skeleton mesh UV map, I have edited your unit textures to fix it and the results are below. Asking for your permission to make changes over at the repository with the unit textures and helmet prop below @Duileoga Also I think the new helmets and helmet props that you created could still be improved (chain prop looks nice but I am wondering if the poly numbers are worth it for a simple helmet prop) I can help you with the textures if you could give me a mesh with a good UV map placement.
  3. Added specular and normal maps, also added a hair prop This will be added in the main game as props/units/helmets/iber_helmet_montefortino_01.xml
  4. Incase you guys are interested @Duileoga This is a texture edit of @Alexandermbs celt_helmet_montefortino_01 helmet texture
  5. Helmets including the Chalcidean occur in variations together with the Roman and Celtic Montefortino and the Iberian leather caps for the elite units. The greaves can be removed, I will remove them now for the champion unit, but what about greaves from the Punic wars? Like those that could possibly looted by veterans? This is the reason why I added a greave on one foot of the elite rank sprearmen. Added the slinger quilted cloth as suggested.
  6. What material could the Carro de Merida greaves possibly made of? What I made above are animal footwraps, would those be accurate?
  7. Interesting, is there a historical context behind the macemen champion unit?
  8. https://sketchfab.com/Garrettich found this cool 3D artist over at Sketchfab

  9. Are those Hellenistic pteruges? and I might be also seeing linothorax shoulder pads, could it be interpreted as that? A Hellenistic linothorax with arm and lower body pteruges?
  10. Do they follow the Celtic manner of wearing scabbards? In the left part of their body?
  11. Very useful, thank you! I saw this on your posts on other forums. So the large shield boss are from previous centuries, can't we use them for heroes at least?
  12. So chainmail and linothorax could be reserved for elite rank units then? Since in the game we represent rank progression with equipment progression in a way.
  13. The one above can be easily added since we already have texture asset for it what materials could you suggest? Leather? Pelt? Cloth? What about this type?
  14. Figura artesanal de Guerrero Celtíbero escala 1/6. pieza única y exclusiva (losviajerosdeltiempo.com)
  15. Also for light armor, are leather vests still okay to be depicted for our units? I also opt for the following for light armor, supported by the trade and cultural exchanges that was said to have happened. 1.) linothorax 2.) padded clothing (Roman subarmalis? Greek/Egyptian/Eastern padded clothing?) Also, we have these light armor Excluding the ones that are depicted as scale armor
  16. So it can be an ornamental for elite rank units, with only a minimal chance of appearing in unit variations? We currently use three types of cardiopylax in the game, 1.) circular 2.) square 3.) diamond (seen on the first infantry on the left in the image below. We see evidence for circular ones but the square and diamond ones, could it also be attested for?
  17. So we'd go with the Roman type? and maybe mix a small variant chance for the Gallic type? Going back this somehow brings back the issue with the Iberian faction being a combined representation of different cultures, in my mind right now, I thought we are striving towards making this faction as a defined Iberian faction with proper representation of Celtiberians, since the faction structures and majority of the units are going towards an Iberian identity
  18. @Genava55 @TKogumelos What about metal ornaments on leather helmets, like the one above?
  19. He does read the comments in his videos, maybe a comment under our official youtube account? I think that would also be a powerful marketing and advertising tool to further expand our presence towards more audience
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