Jump to content

wackyserious

0 A.D. Art Team
  • Posts

    2.066
  • Joined

  • Last visited

  • Days Won

    88

Everything posted by wackyserious

  1. scythians.zip @wowgetoffyourcellphone here are the files
  2. The guys are already packing things up for the release and it will be out real soon. I am taking note of this and will add this to my list for the next alpha development! Thanks!
  3. Ohh, alright noted, that was fast haha, I guess this will have to wait until next alpha dev @wowgetoffyourcellphone let me just zip some files for you
  4. My bad, I just noticed that it was just a feature freeze and not a commit freeze, let me just organize the files and commit this for the Seleucid Horse Archer.
  5. Maligayang Pasko sa inyong lahat! (Merry Christmas everyone!) Hoping that the next year will be productive for all of us, I am still a little occupied with academic stuff, I still have texture WIP which are not yet committed and will add them whenever my schedule becomes more loose.
  6. Pelte for athen_cavalry_javelinist_e? I also equipped the advanced rank with uncrested Boeotian and Pilos helmets and giving the elite rank crested versions of it, plus the pelte shield. What do you guys think?
  7. I lost it sadly, I was just exploring it a little while working on a school work. :\
  8. Sadly I wasn't able to generate .svg files for it, I copied it directly to a raster editor and form there saved it in a fairly good resolution .png Plus some of the images there have been post-processed, like I just assembled some of the items above from existing images by downscaling some of it.
  9. @Genava55 would the shield designs above be alright to use? Or do you have design suggestions for their thureos shields?
  10. Recreated the 128x128 thureos texture in 256x256 size and created two new shield textures for the Thracians.
  11. I just downloaded Blender 2.90 to use it with course work, I would say that the whole package is much more user friendly than the old one that I used, which was 2.77 I am currently exploring this software again and will see if I can make things that could be applied here. I also managed to use Adobe Illustrator some weeks ago and I would say that its features are also very helpful with texture making. Some variations that I made with Illustrator
  12. @Ultimate Aurelian any reference for the possible tattoo patterns they used for their arms?
  13. Does it also imply that the headgear worn in the depiction could also be some sort of organic head protection?
  14. I did saw images while searching depicting solid tattooed forearms.
  15. I thought it was some sort of animal hide, like another form of protection. So that was fabric, let me change it and lighten it a bit, more like a cream toned fabric.
  16. https://twitter.com/wackyserious/status/1321505657162330118/photo/1
  17. Yeah, the bottom part was an interpretation of an elaborately woven fabric when zoomed in. I could try and experiment for more possible interpretations. Greek armor could have been possibly imported or looted right? There are nearby Greek trading outposts on the coast by that period. So it is safe to use linothorax or even greek fashioned pteruges? The same way applies for Celtic chainmail right?
  18. @LordGood @Stan` @Alexandermb and other members of the Art Department. What will be our stand on the presented issues with the use of scale armor for the Iberian faction? @Ultimate Aurelian and @Genava55 seem to support the idea of organic armor versus the use of scales.
  19. An interpretation of the aforementioned organic armor.
  20. I think this is much closer to the previous one. A baked round cardiopylax could be added over his padded cloth armor.
  21. A baked texture similar to how he baked the new cardiopylax texture, so the whole armor set would look neat. Thanks! Almost done incorporating most of the textures that you baked. If you have time maybe you could bake the belts too, I will leave them so that the full Italian armor set would match perfectly.
×
×
  • Create New...