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Everything posted by wackyserious
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scythians.zip @wowgetoffyourcellphone here are the files
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Ohh, alright noted, that was fast haha, I guess this will have to wait until next alpha dev @wowgetoffyourcellphone let me just zip some files for you
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My bad, I just noticed that it was just a feature freeze and not a commit freeze, let me just organize the files and commit this for the Seleucid Horse Archer.
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Is SVN still in a feature freeze?
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Maligayang Pasko sa inyong lahat! (Merry Christmas everyone!) Hoping that the next year will be productive for all of us, I am still a little occupied with academic stuff, I still have texture WIP which are not yet committed and will add them whenever my schedule becomes more loose.
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===[TASK]=== Greek Unit Texture (General Thread)
wackyserious replied to wackyserious's topic in Official tasks
Pelte for athen_cavalry_javelinist_e? I also equipped the advanced rank with uncrested Boeotian and Pilos helmets and giving the elite rank crested versions of it, plus the pelte shield. What do you guys think? -
Blender AddOns, Materials & Tutorials.
wackyserious replied to Alexandermb's topic in Tutorials, references and art help
I lost it sadly, I was just exploring it a little while working on a school work. :\ -
Blender AddOns, Materials & Tutorials.
wackyserious replied to Alexandermb's topic in Tutorials, references and art help
Sadly I wasn't able to generate .svg files for it, I copied it directly to a raster editor and form there saved it in a fairly good resolution .png Plus some of the images there have been post-processed, like I just assembled some of the items above from existing images by downscaling some of it. -
Blender AddOns, Materials & Tutorials.
wackyserious replied to Alexandermb's topic in Tutorials, references and art help
I just downloaded Blender 2.90 to use it with course work, I would say that the whole package is much more user friendly than the old one that I used, which was 2.77 I am currently exploring this software again and will see if I can make things that could be applied here. I also managed to use Adobe Illustrator some weeks ago and I would say that its features are also very helpful with texture making. Some variations that I made with Illustrator -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
@Ultimate Aurelian any reference for the possible tattoo patterns they used for their arms? -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
Does it also imply that the headgear worn in the depiction could also be some sort of organic head protection? -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
I did saw images while searching depicting solid tattooed forearms. -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
I thought it was some sort of animal hide, like another form of protection. So that was fabric, let me change it and lighten it a bit, more like a cream toned fabric. -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
https://twitter.com/wackyserious/status/1321505657162330118/photo/1 -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
Yeah, the bottom part was an interpretation of an elaborately woven fabric when zoomed in. I could try and experiment for more possible interpretations. Greek armor could have been possibly imported or looted right? There are nearby Greek trading outposts on the coast by that period. So it is safe to use linothorax or even greek fashioned pteruges? The same way applies for Celtic chainmail right? -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
@LordGood @Stan` @Alexandermb and other members of the Art Department. What will be our stand on the presented issues with the use of scale armor for the Iberian faction? @Ultimate Aurelian and @Genava55 seem to support the idea of organic armor versus the use of scales. -
===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
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===[COMMITTED]=== Iberian Unit Textures
wackyserious replied to wackyserious's topic in Completed Art Tasks
I think this is much closer to the previous one. A baked round cardiopylax could be added over his padded cloth armor. -
A baked texture similar to how he baked the new cardiopylax texture, so the whole armor set would look neat. Thanks! Almost done incorporating most of the textures that you baked. If you have time maybe you could bake the belts too, I will leave them so that the full Italian armor set would match perfectly.