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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. @Genava55 Concept for Caratacos The problem is that it looks too identical to the current appearance of Brennus
  2. Also @Alexandermbs Bryastovets helmet doesn't have a crest, wondering if someone wants to make one for it, it would be great too.
  3. THRACIAN HERO INFANTRY SWORDSMAN THRACIAN CHAMPION INFANTRY SPEARMEN
  4. This worked, thanks, it can now be trained at the barracks after unlocking the train champion tech.
  5. Not sure if the bands were armlets but I think this texture will be assigned for hero units.
  6. I am trying to add champion_infantry_spear.xml to the thra civ but somehow I cannot train champion units, neither at the barracks or fortress. I noticed that simulation file structure somehow changed since the last time I was around, can someone enlighten me on why the champion I added cannot be trained at any structure and how can I add them properly to the unit training roster for the thra civ, thanks.
  7. Actor file update: -Assigned updated shields -Added light armor to elite spearmen -Added scale armor variant to elite archer -Assigned updated Illyrian helmets to advanced rank units New textures: -Female citizen
  8. Can a file directory be placed in a USB flash drive as well?
  9. Yes, reforms sounds good. Sacred band units vs. Hannibal veterans and elephants
  10. Yeah, but we lack other props like weapons and helmets. :-(
  11. Brighter but more toned down colors? Large shield and cape marks player color but the colorful tone could still cause a little distraction for some, feel free to discuss the idea below. Older files that I have: Also this, could we potentially use it for something? Like a hero?
  12. @Genava55 Yes that is a torc, it could still be modified, it looks kinda wide in the picture
  13. I think @Alexandermb did some cape variants before for the Greek units?
  14. Leather vest and patterned woven cloth armor. @Genava55
  15. scyth_psd.zip Haven't worked on the specs map yet but here are the psd files for the textures above
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