-
Posts
11.004 -
Joined
-
Last visited
-
Days Won
556
Everything posted by wowgetoffyourcellphone
-
a27 weekend gameplay testing
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in General Discussion
Please test the player colors and respectfully suggest any desired changes. -
I'd think that players can see that there are a low number of players and will know that the matchmaking net will be wider. Can even make it explicit in the matching UI. Click the quick match button and a little popup says "Matching you with a similarly-ranked player..." Then when there's no one near your rank, it then says, "Too few matches, widening rank criteria to find a match" or something. You have the option the Cancel at any point. Nice. AI needs it as well if we ever truly decide to add nomadic civs. They seem to be desired.
-
I'd really like to implement these new modes: City Building Great for hours of solo play if done right. Historical Battles Solo and online. Deathmatch Another ratings ladder for people who enjoy climbing Classic Mode Classic RTS mode. I started a mod for it, but ran into a few problems with territories and gave up.
-
The hotkey doesn't seem to work for me or I don't understand how to use it. Yes, I set a hotkey for hotkey.session.pushorderfront but using it only seems to remove the item from the queue.
-
Actually, I am fine with a cavalry for their UU. It's the late Empire after all. But it should have been the Scholae Palatina. The one in bronze scales on the far right.
-
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
Actors already have the variation, we just need the animation. -
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
They already use the exact same animation. Please explain. -
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
I think you just overcomplicated it. I don't see why there'd need to be multiple farming animations, or even if there was why that'd be a lot of trouble...? -
OpenAI prompt, eh?
-
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
Hmm, yeah, I forgot about that. Dunno, we'd have to think about it. -
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
Right. Srrry, 9 points, not 4. -
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
I agree that the game should have this. In AOE2, the "random" movement of the farmers is actually not random, just looks that way to the player. There are 4 designated positions on the farm field and the farmer moves between those positions after gathering 20% of its food capacity, then at 100% it goes and drops off the food at the dropsite. Then the farmer randomly chooses one of the 4 positions and the cycle begins again. It looks random enough to the player to keep it from looking monotonous. It's too late for A27 though. -
I like this because right now the skirmisher+Skiritai emphasis for the Spartans doesn't make sense historically. Spartiates need to be a good solid percentage of the player's force.
-
This could work, but isn't as straight forward as it could be and feels very hacky. You're right though that I could very well use it in a mod (DE), since half of modding is hacking what is already there and creating workarounds. Thank you for the idea, I may well use it.
-
Nah, they did something similar to what I've proposed for 0 A.D. They made "eras". You click on AOE1 and you get the older civs. You click on AOE2, you get the medieval civs.
-
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
No, but the references were the same. -
Improved Farming Animation / Mauryan Palace
wowgetoffyourcellphone replied to Gurken Khan's topic in Gameplay Discussion
Point is, just because one guy has a problem with it doesn't mean an entire building needs redesigned. -
gameplays Age of Empires 2 stuff
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
A lot of people @#$%ing about the very nice DLC
