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Everything posted by wowgetoffyourcellphone
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Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
I think I will use most of the buildings you have modeled. I am re-mapping them to my new texture. This takes me a lot of time, as I am a perfectionist. -
Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
They are only mixed together for now, until I can complete each one's UV mapping to my new texture. Although, I think I will keep the Norse Storehouse and Farmstead models, which are really nice. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wowgetoffyourcellphone replied to Cleo's topic in Game Modification
Oh my -
Because it is. lol. The uv map just needs fixed, is all. Probably added geometry to allow for the texture area provided.
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===[TASK]=== Crowd Sourced - Thracians (Faction)
wowgetoffyourcellphone replied to Cleo's topic in Game Modification
Suethopolis seemed more akin to an administrative center such as Persepolis than an actual city or town. Fair? -
I like the tree stump one. Also, the middle section of the stone image: We have a smaller stonehengey actor in the game that could stand in for now.
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I guess he's not counting the2 Greek ones. They can pass for Roman, but would maybe need some new model variants to map them to the Roman textures.
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I really like the frescoes, but I'm not sure if we have food examples of Thracian artwork @Genava55 which cam serve that purpose (wall decoration). Beyond the frescoes, I like the other elements too. Civic Center ^ Civic Center ^ Middle = Temple ^ Fortress and Walls^ Perhaps Thracians can have a special feature where they can build Fortress and Walls 1 phase earlier, but weaker Wooden versions, upgradeble to Stone versions in City Phase (just an idea for a unique feature for them). Barracks, Stables, and Range can use elements from here^
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Rethinking the border system.
wowgetoffyourcellphone replied to Akira Kurosawa's topic in Gameplay Discussion
I share your frustration with a lot of the territory bugs. I hate the weird loops and bubbles too. Also, allies taking over your terrain is annoying. This is especially prevalent from AI allies who love to do this for some reason. What I think needs done though is that allied borders should have stronger weight against each other so that they resist each others expansion more. Couple that with some border calculation fixes to get rid of the weird loops and bubbles and I think we got a winner. -
Rethinking the border system.
wowgetoffyourcellphone replied to Akira Kurosawa's topic in Gameplay Discussion
Carthaginian Embassies buildable in allied territory? (Possible in Delenda Est already) -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wowgetoffyourcellphone replied to Cleo's topic in Game Modification
It was just a start. The section in the bottom right has room for new textures such as you requested. -
I wish MAYORCETE would play nicer looking maps. lol
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Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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Germans [Cimbri]redesign for TM
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Rise of the East
Right. Like an old school "Expansion Pack," ala Age of Empires. -
Germans [Cimbri]redesign for TM
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Rise of the East
I have no idea what @Yekaterina is talking about; we're not implementing any German faction for next alpha in the main game. The community poll and momentum is clearly for Nomads (Scythians and Xiongnu) to be included next in the main game (largely for the unique gameplay possibilities). The discussion around Germans over the past few weeks has largely been around fixing/adding them for TM and DE until that comment. What is your contention with this comment? -
Germans [Cimbri]redesign for TM
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Rise of the East
The Germans we've been discussing are for Terra Magna and Delenda Est. -
All Civilizations are my favorite.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
I see your point. In my head I'm thinking of DE's heroes, where you get access to them from the very beginning. Perhaps a -50% build time bonus in the City Phase would make it impactful. In that case, I'd make it ranged and not global. -
Fledgling Carthage
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All Civilizations are my favorite.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
The hero would have both auras, the military one and non-military one. -
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Civ: Germans (Cimbri, Suebians, Goths)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est