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Everything posted by wowgetoffyourcellphone
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https://www.wikiwand.com/en/Kingdom_of_Armenia_(antiquity)
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Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
It was a literal translation, yeah. We can call it "Taixue", since that is an actual institution. It's not a military academy, but it's an opportunity to teach something about the Han. -
Coming in Alpha 27: Marian Legions. I took some Principe chainmail textures and added cingula and a little extra mail on the shoulders. You'll notice some Ptolemaic and Seleucid-inspired helmets mixed in a little, too. This is to show perhaps some war booty collected from these foes and does show up in a few references.
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Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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Have you tried any other hacks?
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0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
On the contrary, perhaps it's an upgrade for the barracks: Imperial Barracks -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
Gameplay convention. -
Oh, they'd be in the top 3 cavalry-heavy civs for sure (similar to Scythians and Xiongnu for cavalry strength). Strong cavalry, weak siege and navy, but decent buildings. Maybe they have a civ bonus where their buildings start off weaker than normal in village phase, but get stronger with each passing phase.
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Spec map we can use one of those Ambient CG textures and will look fine, in-game. I was meaning to replace the "generic" spec textures with new ones anyway. For the gold hair, I think the diffuse needs to be darker, similar to this (without the highlights): Spec maps can have color, so the spec map in the hair area can be yellow, while the rest of the body is gray. So, you get a yellow shininess on a rich brownish diffuse (the hair), for a faux metal look, and the rest is just a normal light white highlight as if painted.
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@Stan` made a video for baking AOs Though, as you indicated, face smoothing may possibly cause issues. I don't know. Maybe Stan can have some insight.
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Maybe gold for hair?
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Non-random BuildingAI
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
I think giving players more direct control is a good thing, but I think putting it into the Community Mod isn't a bad choice. -
Non-random BuildingAI
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
Yeah,what do you think? -
Non-random BuildingAI
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
Okay, how about this? Default to this behavior, with a hotkey to override and place a different rally point. Previously I think it was the opposite. -
"auto-sniping" thoughts and tests
wowgetoffyourcellphone replied to Atrik's topic in Gameplay Testing
Simple Question: Would an eSports event allow you to use this mod? -
Now for something different: Tartarus... My imagination starts to roll about maybe having a secret mythologically-based campaign after you complete all of the historical campaigns (Punic Wars, Persian Wars, Alexander's Anabasis, et al.)
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^Committed to SVN. thank you @Lopess for the statue and @Stan` for editing the building model.
