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Everything posted by wowgetoffyourcellphone
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How would that work exactly?
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I've been meaning to make mockups for this, but I've had other priorities.
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Could implement a voting system where players could thumbs down or thumbs up an image for relevance. Images that reach a threshold of downvotes are hidden.
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Alpha26 feedback and suggested changes
wowgetoffyourcellphone replied to hamdich's topic in Help & Feedback
I think it has to do with the way this bonus is calculated. I think for "speed" or "efficiency" the calculation is very simple and takes into account the average height of the entire map, not the height difference within range of the tower which is more variable and more expensive than just making 1 calculation at the beginning of the match. Someone else can correct me.- 158 replies
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- @stan
- @hannibal_barca @andybeauty
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Age of Mythology: Retold
wowgetoffyourcellphone replied to borg-'s topic in Introductions & Off-Topic Discussion
April Fool's joke -
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Yeah, in the DE repo.
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The existing texture should work as well for a square yurt as for a round one.
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Iberian references
wowgetoffyourcellphone replied to soloooy0's topic in Tutorials, references and art help
This one here would be very nice @wackyserious -
Delenda Est: An overhaul mod for 0 A.D.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
The entire concept or just some of the mercenary units? -
I'm hoping to eventually have Shrines and Cultural Artifacts for each culture in the game (and more, hopefully, representing cultures who are not playable civs). They are capturable map objects. Shrines heal units and train elite healers, while Cultural Artifacts improve the loyalty (capture points) of the player's buildings (in DE, they'll grant a trickle of glory too; you can see the glory particle above the Buddhist shrine). Of course, these will only be Skirmish map objects at first. Other people, not me, can argue about adding them to random maps. Yeah, I'll commit them to SVN once A27 is released and the commit freeze is lifted.
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These objects will be coming in EA A28. DE A27.
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yep
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Persian shrine by @Stan`
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Buddhist shrine by @Stan`
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Crossing the isthmus.
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You're right. Maybe I can reuse the Han Minister body mesh (the big robe and folded hands) and see if I can't make a really tall pointy hat.
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Healer Behavior
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Years of endless fighting over trivia will do that. I realized I'm doing this all wrong. Why post my ideas and requests here in the forum for endless debate when the real work happens on Trac and Phab? At the end of the day I just want the ability to add a preferred class to healing; I don't really care if the base game does it. That unpleasantness is up to other people anyway. -
Healer Behavior
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
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Healer Behavior
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Papercuts! -
Healer Behavior
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
If a healer heals at 1500 hp/s but the target gets damaged at a rate of -1 billion hp/s the unit will die in Planck Time regardless. So, obviously we aren't talking about 1 healer desperately healing 1 melee soldier being focused-fired by a line of enemy archers. We are talking about multiple healers healing a line of melee units in the middle of a scrum. I'm not sure why you need an Excel spreadsheet of data to intuit that healers prioritizing melee units will be a net benefit to melee units. If healers aren't as impactful as they could be, then maybe something else could be done with their healing or other stats, but that doesn't mean that my proposal doesn't benefit melee units. They can't heal non-wounded units. -
Healer Behavior
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Surely, any healing great or small will extend life. Dunno what you're upset about. lol -
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Very nice mention of 0 A.D. on a 180k channel
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Is using my "Better GUI" mod? lol... looks customized in some way. The minimap buttons are lol.