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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Thing is. What most of you don't seem to realise is that it needs coding : The Unit needs to know when the enemi is close and therefore calculate it's distance. It could be modelised by a circle around it. Problem is this a bit related to pathfinding... Also, that means that every single unit file must be edited in order to allow this. Finally, that also means with the new units mesh, that every kind of units needs its anim. So if this a slinger, I'm not sure he would carry a sword, mostly fight with his fists or use a knife, both are anims that aren't natively in the game. But I hope the art side will get new elements that will save poor Enrique from doing everything. Just so you know an anim, can be hours of work.
  2. Do you have a github repo for your mod ? Remove the icons I like the idea of making the game a bit longer cause its how its done you don ´t build an army to attack before being able and having a reason to defend something.
  3. Yeah but he is skinnier there maybe that´s it. could you overlay the reference with your model ?
  4. Whoah, the last one will be perfect with some coulours, is it public domain ?
  5. Maybe something like AOM tech phases.
  6. For fonts, and text, I'd be happy if you could provide, Fonts (Public Domain) and a Way I could replace that dragon by the one you showed me.
  7. Fixed the Ji mesh. It is not correctly used yet. But for those that use it it's okay ^^
  8. They do. Actually I was waiting for Enrique to release his new unit meshes before doing anything bad. Now that he has done so, either he will do it, or maybe I. But looking at his posts, I believe I am not wanted/skilled enough to make anims.
  9. I agree with Niektb on that point. Nothing will be definitely removed. We'll either move it to other mods, or put it in an eyecandy mod (There is one) or store them as embelishement with the mention not accurate. About the siege weapons I believe the aim of the mod of which we are the successors not the deciders was the Han Dynasty and the Eight years period before it, not the three kingdoms.
  10. Also ask your friends if they can use the WiFi to play in most cases (If not all) they are built to prevent users from playing. If this is the case I'd suggest you either buy an ethernet cable, use a phone as a router, or create an adhoc network.
  11. @iNcog not making an obvious research is not always making your doom. If you use a strategy that makes the enemy player think that you will rush him, he wil waste resources on stuff he doesn't need and hence give you back your advantage. It appears to me that their should be a nearly unlimited choice. On a side note I agree with niektb and I think we could also have a A/B giving different Y/N when choosing B or A.
  12. I agree with you on that. But only for this purpose splitting for better reunification is good. Now splitting because you can't get to something in the middle is bad. Therefore everyone should try to add what they think, usings charts and stuff like that, to make it productive =)
  13. I'm not an experienced player, therefore I may be wrong, but it appeared to me that everybody was using the same paired techs. That could mean two things : One, they were not balanced and therefore you were right, two they were and therefore were not adding anything to the game provided that they were not used. I personnally hate to have to make that kind of decisions (ie : upgrade bowmen to crossbowmen and therefore having units that cost different resources without having the ability to switch back to bowmen if I have only wood) However I think that used in a proper way and mixed with non paired techs that could be a great addition to the game, making it more unique. This is why I would suggest having some back in the game. It also appears to me than more and more people are turning towards mods instead of making the main game the best it could be. I mean this is just weird to split a whole and a little community over this so harsh. I believe we are not a bunch of little kids fighting to see who has the best superhero, why can't we have a constructive discussion instead of you say that, I say this, without this and that having any connections ? I believe founders and players despite having a different view of the game can come up with something greater if they just discuss it. As we are still on alpha stage nothing is fixed, a lot of things can still change. Making them change the best way know could maybe allow the team and the players to take the best decision and use the different views to come one big project instead of rivalry mods... Just my two cents Regards. Stan.
  14. Sure go ahead =) I'll be sure of the topology, Apply your three awesome advices list and make another great model for the game =) I have an idea for an easy rigging. BTW Micket can you call me Stan, or Stanislas ? I don't have a v in my name (No offense meant I think you just misread it =P)
  15. I think its good enough to be commited unless somebody has anything to say.
  16. Weird thing is this is an existing model I must have added like 50 tris max...
  17. Here is the image =) A few Questions. I'm all for more polys, but I was wondering, who did the fox I edited (I just retextured it) cause it's not really me who chose how it was done. For the Seams I'm not really confident on how to do it (Mostly did it that way because it allowed me to use the most space) I can always texture the seams with a half transparent brush to make the seam disapear. On the face do you mean there are two much polys ?
  18. Thanks haven't read it yet. Mind If i post what you said here for the next generation of artists ? =)
  19. Maybe could you launch a skirmish and recruit them aside of other units ?
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