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Everything posted by Stan`
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An Archer Animation Proposal
Stan` replied to Stan`'s topic in Game Development & Technical Discussion
Thanks. Maybe one day I'll figure out how to use my kinect to make some. -
An Archer Animation Proposal
Stan` replied to Stan`'s topic in Game Development & Technical Discussion
Thanks for that video too. No doubt it will be useful in the future when a skilled animator comes around =) -
Accessability of methods/functions of "Engine"
Stan` replied to Fluxkompensator's topic in Game Modification
Do you plan to do such a thing ? *.* Maybe you could use the anonymous feedback to send ai data =) -
An Archer Animation Proposal
Stan` replied to Stan`'s topic in Game Development & Technical Discussion
Thanks for that video Lion. I was no trying to copy the Han Dynasty style though. I have been a bowman in the past. -
An Archer Animation Proposal
Stan` replied to Stan`'s topic in Game Development & Technical Discussion
Edited first post, sorry bout' that. -
Hello, made this animation today. I plan to use it for a mod, but maybe it could be used in the main game. It's for the new units mesh
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Suggestions for the Gauls
Stan` replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
I was hoping you would see that thread =P AFAIK they are in PMD format in public.zip therefore not really editable. =) -
Suggestions for the Gauls
Stan` replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
Dev from Milenium here too. To answer the question I could make it However I haven't seen Enrique in a while and therefore don't know anyone who could commit it. For the roofy thing It is really not likely that a complete overall of the civ will be made. Some buildings may need a visual upgrade (I'm thinking of the corral) But I don't think much will change unless someone comes with a wonderful building for each of them. I'd suggest you take screen of each of the buildings use a software like paint, and propose changes, and in case they get accepted well I or someone in the team provided they are active could choose to model it. To sum it up, Armor is likely buildings, nah not much. -
Can I help with Android port?
Stan` replied to bog_dan_ro's topic in Game Development & Technical Discussion
We are having that 1280 GL error on windows too. I have it when I load too much buildings at the same time. Maybe a memory problem. -
Suggestions for the Gauls
Stan` replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
Agreed. What do you mean by improve the texture ? What do you mean by short ? Height ? Length ? Width ? Also Using wood roofs could be possible, see the gaul farmstead I made. (It's in the game). -
Wow, awesome video and inspiration
Stan` replied to wowgetoffyourcellphone's topic in General Discussion
Need that skill... -
Anyway you've done a great job for that tower =)
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I wonder if we can do it in the current state. Animating a fall is not complex however i don ´t know if we can use death anims on trees. Also not sure it would look good with leaves especially on special angles... Solution could be to remove that prop when falling but not sure this feature is in.
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Hello =) You could submit an application here : http://www.wildfiregames.com/forum/index.php?showforum=306
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I attached the patch here. Tell me if that fixes it. (Provided you are using SVN) Iberian_Skirmisher_Fix.diff
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Indeed. =)
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Just a W.I.P http://stanleysweet.deviantart.com/art/W-I-P-Tile-Texture-for-Norse-Roof-499482703?ga_submit_new=10%253A1418248640
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- millenium a.d.
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Not sure Tobi has given up on that one. However feel free to continue. Not sure if you know but we don't make new textures for building we use the texture set (ie rome_struct celt_struct) We make new textures for props. If you have any question feel free to ask either by pm (You should have five posts to do so) or by the tutorial and guides subforum in the art section.
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Yup sort of. Need to check if it is updated but feel free to pick a task. I'm sure Enrique will take some time to look at your work. You could also submit an application.
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Sorry missed it. Can a hay roof be suitable ?
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- 680 replies
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Hey, Thank you for your interest. I the past I made a small method to get units for other games to get into 0AD (With anims) However maybe this is not the best idea as it would probably take more time than to adjust textures to new models. I'm the artist that made most of the mod stuff. Even on your little guy netbook you should be able to launch atlas to test the mod. I'd be interested in feedback of it (units,helmets, weapons...buildings) Also, I don't know anything about your skills, but if you could teach me some stuff about making armors textures, I and the community would greatly benefit from it. About your HDD, you could buy a SATA/USB adapter or a IDE/USB one (If you don't know what I'm talking about don't bother) =) Also source files are really nice to have to learn stuff =)
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I am planning to make such houses =)