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Posts
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Everything posted by Stan`
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===[COMMITTED]=== Fixing garison flag smoothing.
Stan` replied to Stan`'s topic in Completed Art Tasks
@LordGood @Enrique -
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Maaan, where do you get all those ideas ? ^^
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+1 for dependencies
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===[TASK]=== Differentiating Britons and Gauls
Stan` replied to Mythos_Ruler's topic in Official tasks
Some stuff is planned I know @LordGood wants to commit some stuff, hope he'll get around it in the next few days. Apart from that maybe @Enrique have some comments on it too ! -
Can you provide the map ?
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===[TASK]=== Differentiating Britons and Gauls
Stan` replied to Mythos_Ruler's topic in Official tasks
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Thanks Here is for you grumpy friend @wowgetoffyourcellphone sele_hero_helmet_seleucus_nikator1.dae
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@Lion.Kanzen Was merely using the reference @Phalanx gave me I'm going to avoid the fur reference as looking at the comments it's only a mint error.
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@Enrique sele_hero_helmet_seleucus_nikator.7z
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@LordGood It's all yours, I have no idea on how to make it Surprise me
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@LordGood "lesbian masonry" Is this a typo ? On the icons, well I just wish I could paint ^^
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@LordGood But But I only do what is asked Top Post showed this I can make a bronze variant if you want... We can, they are just not in the game yet
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There is a patch for that in trac
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@Itms Ah darn, well it was mostly for that I was hoping to meet some of you guys like I did with Oimat
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@Itms I heard you were going to something similar in Belgium next year, I hope to meet you there I'll hopefully be able to make it from France to belgium. Once again congrats
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@Lion.Kanzen Not yet. Read comments carefully In this patch individual players or teams must capture all relics, which are units (as opposed to "picking them up" which has been discussed but would require #28).
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Make sure the file got cached when making the package also make sure the templates do not have some upgrade loop we had a problem like that with @niektb in the past for ROTE
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@Eraser
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We do
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I was just wondering if you'dneed 3Dmodels About the gauls/brits festivity thing why not just use the tavern building ?
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How will you implement them ?
