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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. They will be committed. I'm waiting for his last map
  2. @Bigtiger might have some stuff to show soon
  3. Stan`

    Admins

    Would be nice Since the offenders are often the same
  4. Stan`

    Admins

    @user1 @Hannibal_Barca Maybe there could be a network message when the banned user tries to join the lobby with the remaining ban time ?
  5. True But since it lags so much that it crashes the game that might be a good worst case scenario
  6. With a proper texture job using crocodile scales and photo texturing, they might make a new race for my mod Stella Artis (Unreleased)
  7. @wraitii Would be interesting to test unitmotion changes on this maybe ?
  8. They do, it's called basic_glow.xml, and recently added is basic_glow_norm.xml. See the my last post in the "your screenshots". The effects are faint though. Glow is controlled by the alpha channel of the spec map. @vladislavbelov Said he will allow for player_glow.xml and player_glow_norm.xml, which are not currently supported.
  9. I can try to improve that a bit. I thought they were slightly below the ground ? I can add that, I was wondering why there would be a hole which would allow the sun to melt the ice. Yeah, but I can't do that.
  10. That's when it's not transparent enough/ the texture is not b&w on top of it.
  11. I might have something for the former.
  12. I believe it worked as follow : A sphere inside a bigger hollow sphere ( a sphere which size is -1 on all three axis, which basically inverts all normal ) But if basic_trans works as expected you won't need to do that.
  13. I guess so. Never tried it The undying nephalim did when making his space themed mod I think to create a vortex.
  14. Hey thanks for following through, @user1, @elexis, @Hannibal_Barca I'm getting quite a few reports like this do you know why it happens ?
  15. Stan`

    Admins

    @user1 @Hannibal_Barca
  16. Let me know here if you need anything else.
  17. I guess so. Just use basic_trans, and instead of making it full alpha transparency add color.
  18. Well wildfiregames.com/forum doesn't seem to be blocked by your antivirus, so you could probably download it from here.
  19. You guys no there are already well actors in the game right ? As for the water you need to make a round plane and export it separately. The material is player_water.xml. for the texture you can put null_white.dds.
  20. Would be to have this as a rms with a certain number of players.
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