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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Splitted from the original topic.
  2. No progress as been made since @bog_dan_ro stopped working on it a few years back. So I don't see it coming any time soon.
  3. Can you tell us a bit more about yourself ? In a different thread. Do you have examples of your work You can try to improve existing buildings, (better uvmap) more details etc or as Lion said work on the mod Delenda Est to improve their Roman faction. I guess a few things are responsible for this. First textures are old, and of a different style as you mentioned. LordGood always make his textures more vibrant and a little more cartoony which has to do with the way he makes them Enrique's style was different more constrast and generally more realism. So I can see why they would stick out. I'm learning to make new improved textures with Substance so it might be a while before I have work in game but I'm working on it. The biggest advantage those textures will have is that they'll be modular and adaptable.
  4. There is a patch that eventually will allow swimming animals (and other units), though I'm not sure we have the right to commit it anymore. https://code.wildfiregames.com/D1332 @Itms might know. From an historical point of view I don't know what percentage of the population knew how to swim.
  5. Really ? What did he say ? :p Any time to make more animations ?
  6. It's CC0 so if we trust the guy then yes. We can credit him.
  7. Make sure that the game is in his firewall exceptions
  8. Sounds a bit strange considering the size of maps but for big maps it could make sense. Welcome back.
  9. I guess artist manpower as well of lack of interest added to lack of references that would have made them significantly different.
  10. Nah it's UI but that's C++ Code anyway.
  11. /me wants land unit fishing with harpoons.
  12. Try to open the offending file and add a newline to it.
  13. Scrollbars are a planned feature that hasn't been implemented yet.
  14. If implemented to a full extent textures will change. And maybe the ground too. It can also be imagined that water level would be replaced with icy terrain. Adding a snow variant for unit and buildings should be doable too. I'd like to add Aurora borealis to the game but it should be done with shaders.
  15. Well decreasing unit speed shouldn't have a big impact on the game's speed.
  16. Really ? I didn't know that
  17. Make sure you apply the mod selection changes. Else Atlas won't load it. Also note you have to open Atlas via the game.
  18. Well I plan to commit dmAthena's work as soon as development is not frozen anymore ( And that her portrait is finished of course) So when I'll do so itll be better if it matches the rest
  19. I guess the idea was to easily pick the function
  20. /me doesn't want to recolor every unit portrait That's not really a reason is it ? Portraits are 2D art and not used in the 3D part of the viewport Also I believe that's more of a 3D engine reason than a specific application. Red is for champs green for mercenaries and blue for common folks. I get your point but I don't know if that's a good reason either.
  21. @wowgetoffyourcellphone said purple was a royal color
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