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Posts
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Everything posted by Stan`
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Hey, Did you enable all the graphics options ? If those meshes are animated the normal map won't show unless you put gpuskinning = "true" in your user.cfg file.
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Sheep are fixed in the dev version. Only two bugs to fix before another release
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In all cases great work.
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Created a ticket for it https://trac.wildfiregames.com/ticket/5400#ticket
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How build 0 AD in Codeblocks
Stan` replied to Trinketos's topic in Game Development & Technical Discussion
You can also manually download pyrogenesis.exe pyrogenesis.pdb AtlasUi.dll and not compile -
Fgod Could have come to Fosdem and said hi
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Well it's recent (November) I hope to be giving more talks in the future. I'm thinking about something like what like to be an artist or maybe the management behind it. Could also make a presentation about a workflow. And yeah the front image sucks.
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Not if I manage to do what I want. Actually was wanting to give players the choice
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IMHO fortress should have been just upgrades to long walls. I'll be experimenting that in my dwarven mode
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Maybe after the engine split.
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Let me know here if you have any further questions.
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If there are blendfiles or xcf or PSD files please attach them as well. Also I have to know where the textures are coming from to see if I can use them
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Can be fixed as in a new release for A23, but I need @Alexandermb to fix the github ticket with the missing assets.
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Would have been nice to get more in depth with code examples, preferably ugly code Also nice picture of computer graphics, such as your lightning gif Would have made the presentation more captivating. I'm glad you took part of it though, it's a big leap of faith.
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[resolved] Request for more information regarding ban from the lobby.
Stan` replied to cloud9's topic in Help & Feedback
Well getting banned for using multiple accounts for only one physical person is because you are breaking the rules you agreed to in the first place. Everyone is free to create their own lobby and host it somewhere else -
Wikipedia: "blocked from editing" ???
Stan` replied to Sundiata's topic in Introductions & Off-Topic Discussion
Why would people be anonymous on WikiLeaks ? Everything on Wikipedia can be considered dissident in a given country -
Wikipedia: "blocked from editing" ???
Stan` replied to Sundiata's topic in Introductions & Off-Topic Discussion
It makes sense to me. Everywhere you go on the web you are being tracked. You can do like most people and ignore it, but some people just don't. They take caution in every website they visit, make sure to never use JavaScript coming from sources they don't trust, use Tor to prevent their network traffic from being intercepted, (Imagine going to the mall with tunnels between each house on the way instead of taking let's say, a car. Having the right to edit pages without signing in allow you to keep that anonymity. -
Yeah a lot of things are weird like that :/
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@bb_ Are you experiencing this on Fedora ?
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Atlas uses wxwidgets to do its ui rendering unlike the game which uses something so it might be that you are using a too recent version of it 3.04 I don't know. Does the fedora29 compiled game has issue ?
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On Linux there are two types of drivers Open Source, and Proprietary. Usually the open source are fine if you don't need a lot of horse power. but sometimes you have to install the proprietary drivers because your hardware isn't supported (usually when its too new)
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Switch the cursor in toolbar Tab doesn't work because hotkeys are different but you will see them when overing if you use the other cursor. Use buildings tagged skirmish. They will be replaced when loading the map in game. @vladislavbelov might help you debug it, but I think it has something to do with you using Mesa Drivers.
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@LordGood Any hopes for a mod (or a bunch of files in a zip) + source files ?
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Sounds like a good idea indeed.
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You need to edit the game's files to do so. In binaries/data/mods/public/simulation/templates you will find the units' templates in which you can add specific buildings.