-
Posts
17.610 -
Joined
-
Last visited
-
Days Won
559
Everything posted by Stan`
-
Not sure about the shortcuts for the "Load", "Cancel" and "Delete" though Enter, Del and Esc are good canditates. You currently can't run two instances of the game on windows, when using the release version. That is because on Windows, software have an exclusive access to files. That is a known untrivial bug to fix. We could require only one instance of the software though http://www.flounder.com/nomultiples.htm For the other crash a short summary would help. The crashlog.dmp and crashlog.txt are required to do anything. If it crashes when trying to load a savegame, the savegame could be attached. If the crash is constantly reproductible, a step by step is nice.
-
===[COMMITTED]=== Library icon wrong
Stan` replied to Anaxandridas ho Skandiates's topic in Completed Art Tasks
-
I don't know, I don't think I've ever seen that patch.
-
Adding new quotes to the game
Stan` replied to Anaxandridas ho Skandiates's topic in General Discussion
I believe @Itms was working on cleaning the quotes and the history tags, but I don't know whether he ever finished. -
-
Have to start somewhere.
-
There is patch for this. It's old and I think it was refused because itwasnt pretty enough and it messed up the camera. https://trac.wildfiregames.com/ticket/2087
-
===[COMMITTED]=== Library icon wrong
Stan` replied to Anaxandridas ho Skandiates's topic in Completed Art Tasks
-
@Itms might have some ideas, after all it's his favourite question to answer, when we are giving talks
-
Line fragments using alpha channel
Stan` replied to Silier's topic in Tutorials, references and art help
Ah, what you see is texture bleeding. that's because the UV is either in the middle of two pixels, you can snap to pixels using blender tools. Or reduce a bit the size of the uvmap. -
You can stil use github.com 's mirror.
-
(1000) (Carolingian) ====Abbey (School Proposal)===[COMMITED]
Stan` replied to Alexandermb's topic in Art dev
Map editor likely -
Typo: You wrote IID_EntityFinancey
-
(1000) (Carolingian) ====Abbey (School Proposal)===[COMMITED]
Stan` replied to Alexandermb's topic in Art dev
I believe it's already in there. Might no be used in the main game though. -
Antiquity Expert's Main Thread
Stan` replied to Anaxandridas ho Skandiates's topic in General Discussion
Don't worry too much about the tone. Lion isn't a native english speaker, and most of the time what can be understood as a harsh tone is just plain mistranslation from spanish (And he improved a lot :)) -
Yep We should have iron scabbards too.
-
when unit levels up, he loses armor bonus from athens hero
Stan` replied to thankforpie's topic in Help & Feedback
Can't review code. Hence why I asked for it to be put on Phabricator for other devs to review it. -
I personally never found the game to be unstable, but maybe I don't stress test it enough If the crash is not related to saved games it might be interesting to report it, yes. As for motivating developers to fix it you mind find it easier now that we can actually work on something else than the release. Maybe it's a trivial bug that can be fixed Unreported bugs can't be known
-
@Genava55 Is it a full skull cap or just an headband ? @Alexandermb would you be up to the task ?
-
I'm not really a fan of this outfit. Genava's suggestion might make it look better though. Maybe this variant of the druid could have pants instead of a dress, like the reference above ?
-
when unit levels up, he loses armor bonus from athens hero
Stan` replied to thankforpie's topic in Help & Feedback
Thanks for looking into it. Can you submit a differential on Phabricator ? Thanks. @elexis: Ping. -
when unit levels up, he loses armor bonus from athens hero
Stan` replied to thankforpie's topic in Help & Feedback
@(-_-) Do you have a link to a differential or a trac ticket ? -
Amanirenas and Boudicca were committed a few days earlier. Check them out in the SVN version.
-
Have you reported that somewhere ?
-
I believe there are already theatrons in the game, or do you mean something else ? Ptolemies already have a lighthouse but if you want it to be expanded you could do a rough paint over of things you don't like I don't know much time @LordGood has but he is the most qualified to hellenized the ptolemies.