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  1. Why didn't I find this thread years ago? derp. Very nice research. This could make a Successor States like variation in Rise of the East. One faction called a geographical name, with three similar variation. Korean: Good navy, some stone structures, cavalry, many Han and Xiongnu style units. Japanese: Cheaper units, the tower structures and moats, laminated bamboo armor laquered for strength. No Cavalry but cheap anti-cavalry units. Some of those weapons look like their either for taking a rider down or getting a guy up in those stilt houses. Lots of shared units. It sh
  2. Nice progress. Sorry I've been away. Life interuptus fun. I've been skilling up.
  3. Nescio there is a lot going on behind the scenes and a few web sites are talking about it. My blog talks about it. http://appliedimpossibilies.blogspot.com/2018/06/success-for-korean-liberty-at-singapore.html Essentially there are several ways to solve the problem of dictatorships. Two dominate how the world does things: the two side of the council on foreign relations (CFR) duel it out politely in public: Sanctions and isolation verses bribes and blind eyes. The left and right of western foreign policy. The third is assassination. The forth is to find someone in the dictators country and
  4. Similar to what's happened in North Korea. The real dictator there were two of the old generals. They're now gone and Kim Jong-un is in control. Some think his family was hostage and when Trump says "all the hostages are free" he's talking about KJU's kids. KJU is not in full control but he's getting there. We also had a palace Coup in Saudi Arabia after the strong man military prince died in a chopper crash. I don't think that was an assassination but someone, Mohammad bin Salman, was ready to go when it happened. They tried to smear the new crown prince with the Khashoggi thing but faile
  5. I've made a Turkey model to but I'm not great at skinning it. I'm still working that out.
  6. We already have some of that with egypt where the main game has Ptolemy Egypt and one of the mods, Aristeia has Earlier Egyptian. Technologically they are not that different. I have an idea. It my be possible to have iron age as a technology that some civilisations start with, most in the main games but earlier civilisations, mostly the mods, lack. It provides a +1 to penetration. Costing metal and wood to research. Another technology metallurgy is also available at the market that allows stone age edge cultures to step up to copper and bronze. Stonehenge was built by people with no m
  7. What"s the problem with formations and battalions? Can't we just make a closely packed multi-man mesh with only the arms and legs animated on the front, sides and back. Have it spawn a few units when it dies? That makes it a blender job not hard programming. A 4 x 4 formation would have a little under 16 times the polygons but counts as only one object in pathing. Its large unit number lag that's the problem isn't it? We could strip out a lot of shared shoulder to shoulder polygons. Another way to do it is a partly invisible "land boat". I already suggested that somewhere. When a boat is lo
  8. Spanish OK I have google translate working and it did not mess it up. "Because in so little time they managed to create the most powerful empire of America obvious after Spanish (nor were they submitted as fast as the others), sorry for writing this in Spanish, my phone puts everything in Spanish: /" P.S. There is a new paper out on how the Inca got those perfect fit stone work. Machu Picchu, etc. They may have made a highly acidic grout that dissolved the rock in the joint and re precipitated it as the sheen below the joint. The blocks would have melted together like two ice blocks with
  9. Is there a specific version of Subversion needed?
  10. Its mostly just basic info on wikipedia. I generally start with a picture search to find info and I have wikipedia at the centre of my hot bar. I also don't believe the idea that societies are primitive without good reason so I look for exceptions. Technology not commonly discussed. https://en.wikipedia.org/wiki/Pre-Columbian_rafts I've also read an account of Cortes's first battles. That was on wikipedia but I can't find it now. Its been shortened to one paragraph. https://en.wikipedia.org/wiki/Xicotencatl_II The appearance of Xicotencatl's statue may be useful. I also have read
  11. Interesting problem. Looking at wikipedia and a few links I would say. Tlaxcaltecans: Coastal so better faster sailing rafts, fishing and trade rafts. Balsa means raft wood. Palm huts on raised earthworks. Less stone work. I would also give them good slingers because the slingers gave Hernan Cortes the most trouble. Xicotencatl the Younger used hit and run kiting effectively. So a kiting slinger or javelin unit. Stealth blow gun unit with good armour verses ranges but blow guns are very short range, low damage with poison. paddle shaped macuahuiti. Spear-macuahuitl combination weapon Probab
  12. Where's the instructions on putting prop point on things that don't have prop points? I found one page with some general instructions but the pictures are all broken links. https://trac.wildfiregames.com/wiki/ArtDesignDocument And clearly all the vital information is in those pictures.
  13. Oh great I've reinvented the wheel again! lol. I searched. I tried. My idea is a little less ambitious. Nice tribes list but differentiating them will be a challenge.
  14. I'm not actually talking about the peoples that attacked the Aztecs in 14 -1600 AD I'm just referencing them. Most Pueblo and other cultures are earlier and peaked within the time frame of 500 BC to 0 BC or the more general time frame of 500 BC to 500 AD. Whether they attacked is debatable. Two warlike cultures within 500 km is a recipe for a fight. March 500 km out of Rome and your still in Italy. But yes a separate mod is as I said an option.
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