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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Fail, retry, fail, retry, that's how learning goes.
  2. You can't import then export. You need to use the source blend file.
  3. Well one could have a download manager that re downloads the whole game, but the best thing would be patches files like what was done in old games, where you get a 15MB file instead of a 2GB one. Assuming one knows the install location it could replace the files in the correct folder. However we wouldn't be able to provide patches for all the linux distributions and their specificities.
  4. The problem is providing one for all the platforms.
  5. Have you heard of https://khaganat.net/wikhan/fr:start
  6. Assuming you are on windows, it's in %appdata%
  7. Nope both require c++ changes.
  8. That's right though we don't know whether it's the patch causing it or just revealing it.
  9. Yeah. So we just need reviewers...
  10. How so ? ^^ Nope, but maybe Fork AD 9001 is and maybe they already have implemented everything
  11. @ffffffff There is a big issue with Aeonios' patch. It disable the GLSL option which will make me lose even more time answering people for whom the game will keep crashing. Ticking an option is easy enough. Asking people to go in system folders to change it will be less easy. "The "prefer GLSL" option has been removed (also because of crowding issues). Instead, I set default.cfg to use shaders and preferglsl= true by default. This will soon be the only option anyway, and is the de-facto condition for >95% of our users, so it seemed like the most obvious choice of options to drop." Unfortunately I don't see that happening anytime soon, cause we haven't heard of him in a while.
  12. Those screenshots will be great for promotional material. How many polys do these trees have ?
  13. Animating the dragon and giving him polish would be nice
  14. Gplv2 for code by copyleft. Though the code itself can be MIT. Art though is creative commons.
  15. Can you copy paste the error message here ? Also which distribution ?
  16. Well could be CC-BY-SA 4.0 Unported. Though the best thing would be to ask each author to sign the 0 A.D. legal waiver.
  17. There are a few ways to go around that... High poly to low poly with sculpting and blender materials, photo manipulation in gimp, traditional painting etc...
  18. Have you tried the full cleanup ? (Checking all the boxes ? WARNING this will delete everything that's not 0ad in the folder, so backup what you need)
  19. Hello @Lopess Glad you like our videos. Unfortunately, save from the videos on my channel there aren't many. Anything in particular you are struggling with ?
  20. Currently they share the same model, but we are open to contributions...
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