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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Hello Sturm, Thanks for your initiative. Why do you think wikibooks is a better solution than our own wiki on trac.wildfiregames.com ?
  2. The game doesn't use the textures inside the DAE Materials should have no influence on models. Id have to have the files to see but from the black model I saw I would assume the unwrap either did not go right or the texture is a different kind of PNG. can you upload a small mod with the model and the textures ?
  3. You can try to disable TLS in the game options that should fix it
  4. The lobby is really confusing to me. I thought we had a mute ban for bad words ?
  5. @fatherbushido Do you guys want your own subforum ? or are you putting together yours ?
  6. Congrats So you are now 10 ? Pizzas sound good. /me was gonna ask if Molvania was a good place to go on holidays, but it doesn't exist... *sad*
  7. Howdy how. Aye I did plus the old one did already have some
  8. Speaking of which. Credits to bigtiger.
  9. In one of my old games, one was able to save pastes and load them at another time on another map. So serialising the clipboard into the disk
  10. One could serialize copy paste. Here is what is put in memory when copy pasting actors <?xml version="1.0" encoding="UTF-8"?> <Entities> <Entity> <Template>structures/maur_civil_centre</Template> <Player>1</Player> <Position x="212.32877" z="625.73713"/> <Orientation y="2.35621"/> <ActorSeed>5395</ActorSeed> </Entity> </Entities>
  11. That's fork AD 9001 (The ASCII code is fork and knife)
  12. Looking forward to hearing from you. Let me know if you need anything else
  13. Somehow though all games with constant updates with a complex technology tree always end up simplifying the whole thing. See WOW League of legends and a few others.
  14. What's going on here ? XD
  15. Well we have a dependency system but that doesn't apply to binaries
  16. Me love. Reminds me I need to commit stuff from the eyecandymod (cliffs mostly)
  17. Did you have a chance to fix the berry bushes with @borg-'s comment on them not being filled enough ? The buildings have a bit a cartoony look because of the texture saturation but I think the whole set looks lovely. The little stalls are a bit more detailed than the houses though so it might give an unbalanced feeling
  18. Your post is now visible again. Sorry for the inconvenience and you had to encounter that guy.
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