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Everything posted by Stan`
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That's what I meant. He was on windows 10 he just tried XP compatibility
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You are right. Same config with XP SP2 Config. Worth noting than 95/98 appear as Windows 8.1 OS : WinXP SP 2 (5.1.2600) / XP SP2 Compat OS : Win8 (6.2.9200) / Windows 8 Compat OS : Vista (6.0.6000) / Vista no sp OS : Win7 (6.1.7600) / 7 compat CPU : x86, Intel Core i7-6820HQ @ 2.70GHz (1x4x2), 2.71 GHz Memory : 32768 MiB; 19902 MiB free Graphics Card : NVIDIA Quadro M620/PCIe/SSE2 OpenGL Drivers : 4.6.0 NVIDIA 411.63; nvoglv32.dll (24.21.14.1163) Video Mode : 1024x768:32 Sound Card : OpenAL Soft on Speakers / Headphones (Realtek Audio); Sound Drivers : 1.1 ALSOFT 1.17.1
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True, but in this case it would put Windows 8.1 like this (My current computer runs w10) OS : Win8.1 (6.3.9200) CPU : x86, Intel Core i7-6820HQ @ 2.70GHz (1x4x2), 2.71 GHz Memory : 32768 MiB; 17838 MiB free Graphics Card : NVIDIA Quadro M620/PCIe/SSE2 OpenGL Drivers : 4.6.0 NVIDIA 411.63; nvoglv32.dll (24.21.14.1163) Video Mode : 1024x768:32 Sound Card : OpenAL Soft on Speakers / Headphones (Realtek Audio); Sound Drivers : 1.1 ALSOFT 1.17.1
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Maybe @feneur would know. It would seem he joined the community after his first post. I think you can post as guest on the forum.
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I can host game but I can not to join game.
Stan` replied to Radek's topic in Game Development & Technical Discussion
You can't join a lobby game hosted on the same network as yourself I believe, you have to use direct connect instead. -
I can host game but I can not to join game.
Stan` replied to Radek's topic in Game Development & Technical Discussion
Well could be a number of things. IPV4/IPV6 mismatch, Stun Server being blocked, UnPnP not enabled on the router, Windows Firewall, bad internet connection. It would be nice to have a test bench for all those configs but I don't think its possible. -
Weird @alchemy said he was using Windows 10 but the crashlog says: OS : WinXP SP 3 (5.1.2600) CPU : x86, Intel Pentium N3700 @ 1.60GHz (1x4x1), 1.60 GHz Memory : 8192 MiB; 4615 MiB free Graphics Card : Intel Intel(R) HD Graphics OpenGL Drivers : 4.4.0 - Build 20.19.15.4835; nvoglv32.dll (10.18.13.5923) Video Mode : 1600x900:32 Sound Card : OpenAL Soft on Haut-parleurs (Realtek High Definition Audio); Sound Drivers : 1.1 ALSOFT 1.17.1
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I can host game but I can not to join game.
Stan` replied to Radek's topic in Game Development & Technical Discussion
Yeah that's because of a configuration issue on their side not yours. -
Sounds doable. Adding it to my todo list Regarding the map could have done a fisheye effect
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Blender AddOns, Materials & Tutorials.
Stan` replied to Alexandermb's topic in Tutorials, references and art help
@Alexandermb https://blendermarket.com/products/boxcutter https://blendermarket.com/products/hardopsofficial -
Querying game state
Stan` replied to threecarbonalkane's topic in Game Development & Technical Discussion
Well you can connect as an observer to the games, and you will compute the game in real time. You won't get a simple json though, since you have to compute the whole game state to get that kind of data. Also not everyone will let you monitor their games. -
===[COMMITTED]=== Persian Unit Texture Upgrade
Stan` replied to wackyserious's topic in Completed Art Tasks
That's a bit easier to do.- 160 replies
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===[COMMITTED]=== Persian Unit Texture Upgrade
Stan` replied to wackyserious's topic in Completed Art Tasks
Wanted, yes apparently. Doable... Heh. 200+ textures to remake... Plus every single one of the actors to change...- 160 replies
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Created two new issues for this.
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It was hosted on FeldFeld's channel instead.
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Nomads and Horse Warrior cultures
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
Looks more like a big Tumulus to me. -
You are welcome I hope you will enjoy the game.
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Maybe it's the other type of treasure that can only be picked up with merchants.
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===[COMMITTED]=== Horse Update 2.0 (Retexture)
Stan` replied to Alexandermb's topic in Completed Art Tasks
Thank you <3 -
===[COMMITTED]=== Horse Update 2.0 (Retexture)
Stan` replied to Alexandermb's topic in Completed Art Tasks
Can you please share it ? -
===[COMMITTED]=== Persian Unit Texture Upgrade
Stan` replied to wackyserious's topic in Completed Art Tasks
But they are more historically accurate- 160 replies
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===[COMMITTED]=== Persian Unit Texture Upgrade
Stan` replied to wackyserious's topic in Completed Art Tasks
According to https://trac.wildfiregames.com/wiki/ArtDesignDocument which I started to update a bit locally: '"Colors on the units should be neutral (skin tones, browns, grays, golds, bronze, etc...), because bright and saturated color will be used as a player’s color to show ownership. Player color usually is found on decorative elements of a texture." Entities should have "[a]bove average color saturation (compared to the real world)."- 160 replies
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===[COMMITTED]=== Horse Update 2.0 (Retexture)
Stan` replied to Alexandermb's topic in Completed Art Tasks
Do you happen to have a link ? -
===[COMMITTED]=== Persian Unit Texture Upgrade
Stan` replied to wackyserious's topic in Completed Art Tasks
And why would it be an issue for wowgetoffyourcellphone (seriously could have chosen a simpler name)- 160 replies
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