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Posts
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Everything posted by Stan`
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Those are french units I only retextured the trucks. The rest was made by the spring 1944 team. I plan to import other civs but I'm currently looking for a way to automate that.
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It's already committed...
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You should post that here https://code.wildfiregames.com/D1958
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0 A.D. Development Report: May - August 2019
Stan` replied to Sundiata's topic in Announcements / News
Fair enough, I will try to make the script run on windows though. -
0 A.D. Development Report: May - August 2019
Stan` replied to Sundiata's topic in Announcements / News
@Nescio re: 1042 I don't see anything particularly wrong with it, is it complete ? I guess elexis won't review any time soon, so I could do it. Sorry about that, it's not that big a deal though is it ? -
0 A.D. Development Report: May - August 2019
Stan` replied to Sundiata's topic in Announcements / News
Well, the engine release are ESR, and they don't provide the latest https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/Releases Actually it's 52 and not 62 -
0 A.D. Development Report: May - August 2019
Stan` replied to Sundiata's topic in Announcements / News
There are a few things we'd like to have other than fixing the release blockers. Pathfinder Threading Network Server Threading Spidermonkey 62 Some gameplay features. Borg's mod somehow. Maybe something special -
0 A.D. Development Report: May - August 2019
Stan` replied to Sundiata's topic in Announcements / News
Windows users get autobuild everyday, so everyone on windows can actually use svn without anything else than tortoise. -
0 A.D. Development Report: May - August 2019
Stan` replied to Sundiata's topic in Announcements / News
Hello @NeoBuzantinos, Unfortunately, I do not have a release date for you. What I can only say "is when it's done". You can indeed try out A24 pretty easily if you are on windows. If you want help let me know. It's a dev version though, so expect bugs. On windows you can use Tortoise SVN. You can see that as some sort of auto-updater. Then you can follow the images here If you'd like an opportunity to discuss this with us or need help you can use https://webchat.quakenet.org/?channels=0ad-dev to ask question. If you want to come meet us, some of use will be at FOSDEM in Bruxelles in February. -
Yup
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No that's turrets.
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You need to clone this https://github.com/0ADMods/pyrogenesis-1944
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@Freagarach D1958. Soon...Tm
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Do you know how to use git? What OS are you on?
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Argh. @Alexandermb Any other ideas ?
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what if you use load instead of event in the whole hierarchy @The Undying Nephalim
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Sure, Do you know how to edit xml files? If not do you want to learn?
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Tutorial: language switches between English and Dutch
Stan` replied to Ooypunk's topic in Help & Feedback
I would think the later, and yes, you can help https://www.transifex.com/wildfire-games/0ad/ -
@wowgetoffyourcellphone I have some new poplars from @Bigtiger that aren't committed yet, they will improve things a bit I'm just waiting cause there is a bug @vladislavbelov is investigating.