-
Posts
18686 -
Joined
-
Last visited
-
Days Won
615
Everything posted by Stan`
-
Hey @KingDuits Nice to see you are still on it. This happens because some of the meshes were exported by 3DSmax, it is however pretty easy to fix. Option 1: Open the Collada (.dae) file directly and remove everything between </asset> to <library_geometries> Option 2: Use my blender importer for actors.
-
-
Yes. Else it's too bland. Would make other buildings look wrong I think.
-
===[COMPLETED]=== Athena Parthenos Statue
Stan` replied to Mythos_Ruler's topic in Completed Art Tasks
This thread is about the parthenos statue so it's the one that will be made another one can be made later on. -
-
-
Specific name @Genava55
-
-
Well opening your ports allows you to host. If people didn't do so on their side you won't be able to join their game.
-
The material bundled with hyrule has in incorrect fallback material
-
-
I think you need to close the game for the overlay changes to be stored. If it crashes it doesn't save the file.
-
That would be https://code.wildfiregames.com/D1958
-
That's https://trac.wildfiregames.com/ticket/2201 It's doable, but one needs to mod the engine quite a bit.
-
https://code.wildfiregames.com/D1851 #29
-
[RESOLVED] I Can't Delete 2 Objects in Editor
Stan` replied to Jesusfreak's topic in Help & Feedback
Hey do you have a magic mouse? -
Yeah, a lot of distribution are lagging behind. I try to contact them but it's not always easy
-
Summary of 0 A.D.'s attendance at FOSDEM 2020
Stan` replied to Stan`'s topic in Announcements / News
I haven't been able to found any photos from inside the hall of the K building https://blog.nightly.mozilla.org/2017/02/20/fosdem-2017-nightly-slides-and-video/ -
No they have been open for at least two years. You can register now
-
Hey @KingDuits always nice to see new artists! I believe the issue is you forgot to click on "import units" while importing the collada mesh. Let me know if it works
