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Everything posted by Stan`
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You can use tags git reset --hard a24b
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Oh, if you can use the terminal you could have done git reset --hard HEAD git pull to make cloning faster do git clone url --depth 1
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You could look at https://tortoisegit.org/docs/tortoisegit/tgit-dug.html or some videos about the software https://www.youtube.com/watch?v=WwhHj0jnaAg For now what you need to do is cancel the bisecting, pull (it's one of of the drop down options), update the workspaces, try to build again.
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That means you reverted too far to A23B instead of A24B :/
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If you do git pull you'll have the latest version which is "A25" (not in those tags, also refered to as master)
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You can't. You can clone it twice though. But if you find the commit that fixed it by slowly reverting to the A24b tag, you won't need to compare the files. just give us the number bisecting.mp4 In your case you know that master is good, but that a24b is bad
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Yep. We need to figure out what we did that fixed it.
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1. Is it really fixed. On the laptop that consistently crash running the game with GLSL on, does using the development version fix the crash. In other words can you play on the crashy laptop with GLSL on with the dev version
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Simply put there is none. We only make installers on demand. E.g. for a release. In the current situation you need to use tortoise git, to find the commit that fixed your bug. https://git-scm.com/docs/git-bisect
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Did it for you
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Lorraine plain is skirmish
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Did you enable world population ?
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You can change it in the game settings popcap.mp4
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@borg- @wowgetoffyourcellphone what techs does DE have in stock?
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Well you'd think so, but there are multiple types of players, and some like to zoom in
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You could also see it the other way as it minimize the micro skills. I personally don't have much opinion on the matter.
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You'd have to convince everyone it's not cheating in the first place
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https://trac.wildfiregames.com/ticket/2516
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Releases have precached textures. The development version does not. The grey thing is the texture being converted from PNG to DDS. Yes we added a campaign menu, currently you can only play the tutorial through it. That's correct, debug is also much much slower than release. Yeah, you might want to zip them...
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Cool! let us know if it crashes too.
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You can disable TLS in the meantime @user1
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I mean change it to 10 or something But you can install it just like the xp toolset using the visual studio installer
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"Windows SDK Version"
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Change the SDK to whatever you have installed for all projects You don't. only run it when updating
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New to the game and would like to understand the counter
Stan` replied to PyrrhicVictoryGuy's topic in Gameplay Discussion
Unlike AOM and TW there are no hard counters. Except maybe for spearman against cavalry.