Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.513
  • Joined

  • Last visited

  • Days Won

    605

Everything posted by Stan`

  1. Likely the latest forum update; @implodedok might know more.
  2. Can only be pinned in one place as far as I am aware.
  3. Yeah sorry, phone cropped the rest of the message. But maybe it wasn't what your question was about?
  4. https://trac.wildfiregames.com/query?status=assigned&status=new&status=reopened&keywords=~simple&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component&report=16&order=priority
  5. That's the name of the campaign and the name of the run or vice versa. That's translated elsewhere. Well the campaign run isn't obviously since it's user specific
  6. Well it's in the link https://trac.wildfiregames.com/wiki/Phabricator Other than that arm yourself with patience. Else you can just generate diff using svn diff and git diff and upload them manually.
  7. @jsteave have you tried to add nohwcursor = true in your user.cfg file ?
  8. Sure make another thread. See also https://trac.wildfiregames.com/wiki/Localization And https://trac.wildfiregames.com/wiki/EnglishStyleGuide
  9. @Salesome Is there anything you'd like me to do? I added Ceres/Heraklit as reviewer and could add more if requested. We just have little contact
  10. At the current stage no, all strings are frozen. But when A25 comes out and we start A26 sure;
  11. The replay is generated starting from the savegame iirc. It's a bit like loading a map with everything set up.
  12. I think there is a template for that stone bridge while we should just use the actor.
  13. It's not. It's usually off by one between windows and other oses. But since there were no cpp changes the person making the RC did not bother recompiling the game on windows hence the big gap you saw. It's guaranteed however that all the rc files are compatible for a given rc.
  14. Not really because of a dumb bug in the sdl iirc. We don't have a true fullscreen mode so we can't set the resolution. There is a new hidpi option added by vladislav in A24 not sure what it does (Only works on windows) You cannot rejoin at all. So if you play with AI and get disconnected the game is lost.
  15. Do you try to rejoin with AIs cause that's not supported. Only in the config file. It's gui.scale. 150% meants 540p of height which is inferior to 768 the minimum res. We don't really support Highdpi but we're working on it. What do you mean by ugly ?
  16. You need to port them to A24 anyway though since thar's where the biggest breaking changes are.
  17. They can but not through the game installer. E.g. you can have 5 svn copies. Or five extracted installer versions. I think that 7zip might be able to extract the data from the installer. @wraitii is it possible that transform.js forgets to set the seed or something ? What's the window resolution ?
×
×
  • Create New...