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Posts
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Everything posted by Stan`
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we need volunteers ... There are many absent members
Stan` replied to Lion.Kanzen's topic in Gameplay Discussion
Sadly that requires lobby changes. I'd like to focus on actual gameplay rather. Could be your school network yeah. You could try through 4G and quickly cancel it. -
we need volunteers ... There are many absent members
Stan` replied to Lion.Kanzen's topic in Gameplay Discussion
According to Stack Overflow Can you access https://svn.wildfiregames.com/public/ps/trunk/ -
we need volunteers ... There are many absent members
Stan` replied to Lion.Kanzen's topic in Gameplay Discussion
See https://code.wildfiregames.com/D2863 -
Well @Freagarach was the last to work on it, but it's not one of their priorities right now;
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There are 3 upsides of using props 1. Allows for them to adapt to terrain: 2. Allows for fast update of building props. 3. Allow for variation.
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Yes, because for each prop you get one draw call at least. 2 for transparent meshes. Old hardware we support can have a hard time accommodating it
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Well we need you to review them
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They are previous versions really, so... less.
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We could, but not sure many people would participate, though. Do you have an example? IIRC it was qbot, aegis, then petra.
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@user1@triumvir @Hannibal_Barca
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Zindex fun ? @wraitii
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Civ: Germans (Cimbri, Suebians, Goths)
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
What would be the advantage of a coop vs a corral ? -
Cataphracts. (differents cultures)
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
I think you might be missing /new/m_pants_tunic -
It's really strange because it never worked for me in windowed mode ever I have to do alt +enter to be able to pan up.
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Cavalry Movement Idea (unit rotation and acceleration)
Stan` replied to BreakfastBurrito_007's topic in Gameplay Discussion
Can you take a screenshot of the error? -
Interesting so the turn rate went from 8 to 14 (a realistic (likely unplayable competitively) value would be 6 (half turn in less than a second) See also https://code.wildfiregames.com/D3528 https://code.wildfiregames.com/D3274 and the discussion here https://code.wildfiregames.com/rP24415#46454 and finally one https://code.wildfiregames.com/D2837
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Done.