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ripper81

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  1. The "TearFree" Option helped, but sadly introduced ghosting in other games so i had to disable it. Thank you anyway for your help.
  2. I tried 0 A.D. with different configurations these are the results: 1. 1080p@120Hz vsync on: The game produces FPS between 160-38 FPS. Gameplay is stuttering as a result. 2. 1080p@120Hz vsync off/framelimiter at 60FPS on: The game produced FPS between 68-54 FPS. Gameplay feels dragging and there is ghosting visible. This might be caused by the fact that the game is running at half of the framerate my screen is set to. 3. 1080p@60Hz vsync on: The game runs smoooth and without stutter. So i have to reduce the refreshrate of my screen each time before starting the game to get a good experience.
  3. Ok but vsync on does not limit the framerate on my system. At 1080p@120Hz the maximum FPS should be 120 FPS with vsync on. In my case the FPS went above that level with vsync on. FreeSync and G-Sync work without any support by an individual game. The game only needs to run in exclusive fullscreenmode to make use oft it. On the other hand i see no reason to run a game like 0 A.D. at more than 60 FPS stable. It might be good to set a general 60 FPS limit and set the display to 60Hz refreshrate by default when the game is launched. The performance is far to inconsistent to run it on any highrefresh display setup without experiencing stuttering and hangs in my opinion.
  4. The game gives me massive framedrops on linux (Kubuntu 21.04) with my AMD Radeon RX 5700 and the latest stable MESA drivers. My display is set to 1080p@120Hz with Freesync enabled. FPS are really volatile with this game reaching from 180 to 30 FPS which results in bad stuttering. The framelimit set to 60 FPS in the graphic settings has no effect on the game either. The only way to get a enjoyable experience is to set the the display to 60Hz before starting 0 A.D.. I tried the game with Wayland too and the problem is not present. It happens only when the game is launched on X11/X.Org.
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