- 
                Posts18.153
- 
                Joined
- 
                Last visited
- 
                Days Won588
Everything posted by Stan`
- 
	Hi you can edit the user.cfg to make the UI bigger. To do this add gui.scale=1.2 to your user.cfg file (see wiki/GameDataPaths) and play around with that number till you are happy with it.
- 
	  Cavalry Movement Idea (unit rotation and acceleration)Stan` replied to BreakfastBurrito_007's topic in Gameplay Discussion You can drop this in your installation folder then enable the acceleration mod. You might want to backup pyrogenesis.exe before applying this patch; DISCLAIMER 1: I am not the author of this patch, so I can't make adjustements to it. I merely rebased it to work with A24, All credits go to @bb_ DISCLAIMER2: You CANNOT play with people that DO NOT have this patch and this mod. DISCLAIMER3: The code has changed quite a lot since then and it may not be applicable to A25 DISCLAIMER 4: Expect bugs. DISCLAIMER 4: This will obviously only work on Windows. acceleration_test.zip
- 
	  Cavalry Movement Idea (unit rotation and acceleration)Stan` replied to BreakfastBurrito_007's topic in Gameplay Discussion I will try to make something tomorrow. Windows only.
- 
	  ==[Development]== Nuzwasu (cheat unit)Stan` replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc. You know there is a WWII warplane in the game right? Also a dragon.
- 
	  Addition of Han Chinese to 0ADStan` replied to Yekaterina's topic in Game Development & Technical Discussion Again, not in my skillset But it's now in yours, so make me proud.
- 
	  Addition of Han Chinese to 0ADStan` replied to Yekaterina's topic in Game Development & Technical Discussion Sadly, don't have that in my skillset maybe @m7600 @LordGood and @Sundiata can...
- 
	  Addition of Han Chinese to 0ADStan` replied to Yekaterina's topic in Game Development & Technical Discussion Was also a breach of copyright
- 
	  Addition of Han Chinese to 0ADStan` replied to Yekaterina's topic in Game Development & Technical Discussion 
- 
	I don't think there are any changes that were comitted. You check what changed balancing wise here https://trac.wildfiregames.com/wiki/Alpha25
- 
	That mighr be the issue. We don't run in exclusive full screen mode for compatibility reasons.
- 
	You're right :/ We missed that.
- 
	Only does with vsync off. Also we don't support adaptative vsync which I believe is what FreeSync uses. Maybe @vladislavbelov can help you debug the issue, if you want to of course.
- 
	  0 A.D. Social Media Accounts (We need you!)Stan` replied to Sundiata's topic in Announcements / News Well @azayrahmad you can ping @mysticjim when you think something is instagramable or tweet worthy. So far most of what happens is programming and behind the scenes.
- 
	Well tell me what you want to change I have access, you have the time and means
- 
	  How to port forwarding on Fiberhome HG6243CStan` replied to William Andrew Conna's topic in General Discussion 
- 
	Wouldn't that mean that all civs are bland and identical?
- 
	  ==[Development]== Nuzwasu (cheat unit)Stan` replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc. Yep. But then the transparent part should be separated from the rest of the mesh
- 
	Well it seems that once again Intel had a driver bug :/ and that somehow we fixed it, and they fixed it on their end...
- 
	  Addition of Han Chinese to 0ADStan` replied to Yekaterina's topic in Game Development & Technical Discussion That's why I made my material
- 
	  Component Schemas -> Classes. Necessary to edit/add-to?Stan` replied to wowgetoffyourcellphone's topic in Game Modification You can already do that... Just name it Identity_Delenda.js You don't need to change the classes. a:help is just a comment.
- 6 replies
- 
	
		- identity.js
- component file
- 
					(and 2 more) 
					Tagged with: 
 
 
- 
	  Soundgroup XML editing questionStan` replied to wowgetoffyourcellphone's topic in Game Modification 
- 
	Sure thank you so far

 
         
					
						 
					
						 
                     
					
						 
					
						 
                    