Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.121
  • Joined

  • Last visited

  • Days Won

    587

Everything posted by Stan`

  1. Hey could you do this: It looks like you ran out of memory. Is it possible you ran out of disk space as well ?
  2. Relevant discussion https://irclogs.wildfiregames.com/%230ad-dev/2025/02/2025-02-03-QuakeNet-%230ad-dev.log
  3. @technocrat @psypherium tested and the box selection but seems to be fixed in SDL3.2.2
  4. As in for Release 28 yeah if we don't find the culprit. It would nice to diagnose the source though. Are people using Vulkan or OpenGl, what kind of GPU they have etc.
  5. Splat the thread as it is a different issue. Could you go into the event viewer from windows ? There might be errors indicating what goes wrong when you start the installer You can launch a run command and type evtvwr IIRC.
  6. That's caused by arch linux forcing you to use an experimental package called sdl2 compat
  7. The thing GPU skinning is supposed to improve performance since you do more things on the GPU that's less load on the CPU. cc @vladislavbelov
  8. What version of windows 10 do you have ? Are you out if disk space. We changed nothing between rc1 and 3
  9. Do you get an error running the installer?
  10. You could install wayland but the actual problem is that arch is forcing you to use SDL3 while you should use SDL2 for 0 A.D.
  11. After further investigation by @Itms it might be more complicated than this. No ETA yet. Do note however that the next release won't support Windows 7
  12. What do you want exactly ? You can download it off youtube if you want. By the way we now have a xiaohongshu account. I could use some help.
  13. Our tests yesterday indicate it might have to do with a library update we performed. We will know more today. Sorry about the inconvenience.
  14. Just use print() error() and warn() If it's an object or array do warn(uneval(obj));
  15. Do you have all the latest windows updates and the microsoft visual c++ 2017 redistributables ?
  16. Do you have either gpu skinning or resolution scaling enabled in the options ?
  17. Do you use Arch Linux? If so this is a known bug of them trying to use SDL3 instead of SDL2 through sdl compat. You might use the workaround described at https://gitea.wildfiregames.com/0ad/0ad/issues/7569
  18. No git tag in SVN where all the shaders are...
  19. On macOS they are hidden folders so it will be hard to access them via the UI. You can however open a terminal and use a command like so open /Users/{YOUR USERNAME}/Library/Application\ Support/0ad/
  20. Can you disable GPU Skinning ?
  21. It's hard to say. There shouldn't be any roadblocks this time, so it might be fast. They have just been notified today though.
  22. Hello @KeepThinkin Can you give us more information about your mac and the version you are playing ? See ReportingErrors and GameDataPaths. Hopefully interestinglog.html will contain some useful logs to us.
  23. https://github.com/flathub/com.play0ad.zeroad/issues/130
×
×
  • Create New...