Player of 0AD Posted August 6, 2022 Report Share Posted August 6, 2022 On 06/08/2022 at 9:51 AM, Stan` said: And tha'ts an issue because? Expand Because Persians cant train champs in their own barracks, so it doesnt make sense that they train champs in captured barracks. At the other hand we could think about allowing Persians to train champs in barracks. On 06/08/2022 at 9:51 AM, Stan` said: Does it give experience? @maroder Expand Yes, check out "loot" --> experience loot Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 6, 2022 Author Report Share Posted August 6, 2022 @maroder Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted August 6, 2022 Report Share Posted August 6, 2022 Hans are not able to train crossbow cav anymore but if they capture some stables ( I guess) they can. 1 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted August 6, 2022 Report Share Posted August 6, 2022 We found a severe bug: Formations of melee units dont fight properly. I think they target all the same unit which makes zero sense. 2 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 6, 2022 Author Report Share Posted August 6, 2022 Haven't they always done that? Which is why they don't attack in formation @Freagarach @maroder Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted August 6, 2022 Report Share Posted August 6, 2022 On 06/08/2022 at 4:26 PM, Player of 0AD said: We found a severe bug: Formations of melee units dont fight properly. I think they target all the same unit which makes zero sense. Expand so they don't break formation when ordered to fight? Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted August 6, 2022 Report Share Posted August 6, 2022 On 06/08/2022 at 5:46 PM, Stan` said: Haven't they always done that? Which is why they don't attack in formation @Freagarach @maroder Expand No. In A25 they attack different targets. Normally the closest opponent. On 06/08/2022 at 5:46 PM, real_tabasco_sauce said: so they don't break formation when ordered to fight? Expand I dont know Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 6, 2022 Report Share Posted August 6, 2022 On 06/08/2022 at 4:26 PM, Player of 0AD said: We found a severe bug: Formations of melee units dont fight properly. I think they target all the same unit which makes zero sense. Expand On 06/08/2022 at 5:46 PM, Stan` said: Haven't they always done that? Which is why they don't attack in formation @Freagarach @maroder Expand On 06/08/2022 at 5:46 PM, real_tabasco_sauce said: so they don't break formation when ordered to fight? Expand After playtesting, yes, this is a bad bug. Units tied to a formation can only seem to attack 1 enemy soldier at a time. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 7, 2022 Author Report Share Posted August 7, 2022 If anyone could find the revision that introduced it that'd be great. Was it in RC1 ? Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted August 7, 2022 Report Share Posted August 7, 2022 On 07/08/2022 at 6:10 AM, Stan` said: If anyone could find the revision that introduced it that'd be great. Was it in RC1 ? Expand I thought they behaved normally in RC2, but I haven't seen the issue since I am not yet on the latest release. Quote Link to comment Share on other sites More sharing options...
smiley Posted August 7, 2022 Report Share Posted August 7, 2022 I suspect rP26956. If units switch back to the idle state after their target dies, this would happen. Quote Link to comment Share on other sites More sharing options...
Grapjas Posted August 7, 2022 Report Share Posted August 7, 2022 On 07/08/2022 at 6:41 AM, smiley said: I suspect rP26956. If units switch back to the idle state after their target dies, this would happen. Expand rP26956.mp4Fetching info... 2 Quote Link to comment Share on other sites More sharing options...
Philip the Swaggerless Posted August 7, 2022 Report Share Posted August 7, 2022 On 01/08/2022 at 11:05 PM, real_tabasco_sauce said: things to try: han civ, with new changes persia changes, weapon switching immortals fanatic rushes (especially in 1v1s) Expand It takes immortals 8 seconds to change weapons? Why not instant? I can't see myself using them. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 7, 2022 Report Share Posted August 7, 2022 On 07/08/2022 at 9:15 PM, Philip the Swaggerless said: It takes immortals 8 seconds to change weapons? Why not instant? I can't see myself using them. Expand 8 seconds seems a lot. (the game has a lot of this, where time cost are weird IMHO). Quote Link to comment Share on other sites More sharing options...
Grapjas Posted August 8, 2022 Report Share Posted August 8, 2022 I actually like the mechanic that it takes time to switch but 8 seconds seems way to much indeed. Like 1-2s or something would be fine imo. 1 Quote Link to comment Share on other sites More sharing options...
alre Posted August 8, 2022 Report Share Posted August 8, 2022 I think no switch time would be fine, 1-2 second of switch time probably as well, 8 seconds is crazy, it's literally as if you were training them all over when they switch weapon: that's about a soldier training time. 1 Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted August 8, 2022 Report Share Posted August 8, 2022 yeah I think 8 is too much after testing. The practicality of the switch function should not be wasted by the 8 second wait. However, instant or maybe 1 second is too quick in my opinion. 2 seconds seems perfect. 1 Quote Link to comment Share on other sites More sharing options...
maroder Posted August 8, 2022 Report Share Posted August 8, 2022 On 06/08/2022 at 9:25 AM, Player of 0AD said: If Persians capture barracks of some other civ, they can train infantry champs in p3 there right away Expand https://code.wildfiregames.com/rP27038 On 06/08/2022 at 9:25 AM, Player of 0AD said: Slaughtering corral animals should not give experience, and all kinds of animals should be available in p1, because corrals are already too weak in the early game. Expand https://code.wildfiregames.com/rP27037 On 06/08/2022 at 1:51 PM, Player of 0AD said: Hans are not able to train crossbow cav anymore but if they capture some stables ( I guess) they can. Expand https://code.wildfiregames.com/rP27040 1 Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted August 8, 2022 Report Share Posted August 8, 2022 (edited) does anyone else have inconsistent unit silhouettes? sorry about the horrendous quality XD. There are women around the bottom tree, and a small army amongst the cherry blossoms. Sometimes when I pan the screen over the units, the silhouettes come back and then disappear, other times they are normal. This could just be my issue tho. (rP27036) map pictured: chang Jiang Edited August 8, 2022 by real_tabasco_sauce Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 8, 2022 Report Share Posted August 8, 2022 I didn't notice it in the RCs. But I believe it was a fundamental problem, and if it was resolved fundamentally, I at least didn't catch that resolution. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 8, 2022 Report Share Posted August 8, 2022 Why would I need a tec to build walls in own territory? That's Teichos, right? So "-own or"? Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 9, 2022 Author Report Share Posted August 9, 2022 @maroder@wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
rossenburg Posted August 9, 2022 Report Share Posted August 9, 2022 0 A.D. 2022-08-09 17-17-37.mp4Fetching info... Maybe time to pay a visit to our artic friends? I dunno if there's a report about the artic animals that are already being worked on but since i started playing the game I've made few reports about our friends in the snow, can't wait to see them run and die like buffalos in a26 @Stan` . The seals too Quote Link to comment Share on other sites More sharing options...
maroder Posted August 9, 2022 Report Share Posted August 9, 2022 On 09/08/2022 at 9:58 AM, rossenburg said: Maybe time to pay a visit to our artic friends? I dunno if there's a report about the artic animals that are already being worked on but since i started playing the game I've made few reports about our friends in the snow, can't wait to see them run and die like buffalos in a26 Expand that is know. The problem is we have no one to do the animations at the moment. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 9, 2022 Report Share Posted August 9, 2022 On 08/08/2022 at 11:37 PM, Gurken Khan said: Why would I need a tec to build walls in own territory? That's Teichos, right? So "-own or"? Expand On 09/08/2022 at 6:21 AM, Stan` said: @maroder@wowgetoffyourcellphone Expand I've already said that the tech descriptions are too sparse. Not descriptive enough. Thanks Nescio. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.