Lion.Kanzen Posted June 20, 2018 Report Share Posted June 20, 2018 Quote Link to comment Share on other sites More sharing options...
asterix Posted June 20, 2018 Report Share Posted June 20, 2018 15 hours ago, asterix said: f you play as norso on fjords you get some other error about some mace head proppoint or smth beside what is attached there. Millenium AD latest version. @stanislas69 have you managed to look at the errors and could you also try to make some screenshots in what is written in the announcement? Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 20, 2018 Report Share Posted June 20, 2018 3 minutes ago, asterix said: @stanislas69 have you managed to look at the errors and could you also try to make some screenshots in what is written in the announcement? Yes, I just did.@Alexandermb Can you fix the missing heads, they are refering to old heads that have been remove since then.The maps should be edited as treasures have been moved.@Angen If you want to make pull requests...For screenshots, I'm not really good so I'd rather someone else did it. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted June 20, 2018 Report Share Posted June 20, 2018 Fixed the head, some clipping because of the new buildings and added mappreview icon: Spoiler 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted June 28, 2018 Report Share Posted June 28, 2018 On 6/20/2018 at 4:49 PM, Alexandermb said: Fixed the head, some clipping because of the new buildings and added mappreview icon: Reveal hidden contents Nice would you please also fix in map Brytonnic Road (2) the treasures and also farmstead for Anglo-Saxons ( it errors again about mud look at attached log) @Alexandermb @wackyserious or @stanislas69 in the latest release (fjord map is already fixed, thanks). interestinglog.html crashlog.txt Quote Link to comment Share on other sites More sharing options...
asterix Posted June 28, 2018 Report Share Posted June 28, 2018 Ok, here I attaching new screenshots that I made and updated Announcement. @stanislas69 Millenniumad__23_draft_.rtf 3 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 29, 2018 Report Share Posted June 29, 2018 I would really suggest that you guys fill out the square footprint for the CCs of each civ. Byza's got it right, while the others are meh. I understand muh realizm, but you don't have to fill out the front with structure, you can fill it out with a fence or rails or props or a well or all of the above to help them look similar to the other CCs in the game (I know not all CCs look alike, but even those that don't fit the layout still fill up a the whole footprint. Just a suggestion to help the civs integrate better with the look of the game. Plus, a CC that fills out a whole square footprint looks more substantial and important. 3 Quote Link to comment Share on other sites More sharing options...
asterix Posted June 29, 2018 Report Share Posted June 29, 2018 and here is the new logo that I managed to cut from the main menu. screenshot0003.bmp Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 29, 2018 Report Share Posted June 29, 2018 3 minutes ago, asterix said: and here is the new logo that I managed to cut from the main menu. screenshot0003.bmp Typologo, Basic Carolingian font saying Millennium A.D. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted June 30, 2018 Author Report Share Posted June 30, 2018 https://github.com/0ADMods/millenniumad/blob/master/art/textures/ui/pregame/shell/logo/0ad_logo.png Here is a .png format from the mod directory. I could not provide a high resolution file since that logo was constructed using the recommended resolution for the menu logo file. Do you need it to look like a banner? Quote Link to comment Share on other sites More sharing options...
stico Posted April 19, 2019 Report Share Posted April 19, 2019 (edited) Well done guys! I just played this mod as Anglo-Saxons and I am amazed how this looks. Beautiful! I never been before big fan of 0AD but everything changed now. I am going to attached few screenshots because I don't want them to be wasted :)) Edited April 19, 2019 by stico 9 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 19, 2019 Report Share Posted April 19, 2019 Thank you ! glad you enjoy the mod, and thanks for the screenshots. 1 Quote Link to comment Share on other sites More sharing options...
JamesWright Posted April 19, 2019 Report Share Posted April 19, 2019 (edited) Where do I get this It looks awesome? Or is this the 0ad=0.0.23 as in my screenshot? Edited April 19, 2019 by JamesWright Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 19, 2019 Report Share Posted April 19, 2019 Just double click on Millenniumad save config then relaunch the game 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted April 19, 2019 Author Report Share Posted April 19, 2019 @stico You might also be interested in this highly anticipated mod project. 3 Quote Link to comment Share on other sites More sharing options...
Sturm Posted April 20, 2019 Report Share Posted April 20, 2019 5 hours ago, stico said: I never been before big fan of 0AD How do you dare? Guards, arrest this man! 4 Quote Link to comment Share on other sites More sharing options...
stico Posted April 20, 2019 Report Share Posted April 20, 2019 8 hours ago, wackyserious said: @stico You might also be interested in this highly anticipated mod project. I am interested! I love Teutonic Order, when this mod will be released? Quote Link to comment Share on other sites More sharing options...
stico Posted April 20, 2019 Report Share Posted April 20, 2019 6 hours ago, Sturm said: How do you dare? Guards, arrest this man! 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted April 20, 2019 Report Share Posted April 20, 2019 9 hours ago, stico said: I am interested! I love Teutonic Order, when this mod will be released? Who knows, you might want to contact @Bigtiger. 1 Quote Link to comment Share on other sites More sharing options...
ThuleDragon Posted May 13, 2019 Report Share Posted May 13, 2019 psshhh cannot wait until they get the knights templar in there.... hopefully as a separate nation too because france did exile them and made them into their enemies.... with them as their own nation it would be cool seeing knights templars forming their own villages and maybe even cities, something you would call a more warrior, heretic, fair and free france! Quote Link to comment Share on other sites More sharing options...
asterix Posted May 16, 2019 Report Share Posted May 16, 2019 (edited) On 5/14/2019 at 12:07 AM, ThuleDragon said: psshhh cannot wait until they get the knights templar in there.... hopefully as a separate nation too because france did exile them and made them into their enemies.... with them as their own nation it would be cool seeing knights templars forming their own villages and maybe even cities, something you would call a more warrior, heretic, fair and free france! That might actually take a while before we add medieval orders. Edited May 16, 2019 by asterix Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 16, 2019 Report Share Posted May 16, 2019 3 minutes ago, asterix said: That might actually take a while before we add medieval orders. I think he was talking about big tiger's mod 1 Quote Link to comment Share on other sites More sharing options...
EpsilonProgrammer Posted May 29, 2020 Report Share Posted May 29, 2020 On 4/19/2019 at 9:52 PM, stico said: Well done guys! I just played this mod as Anglo-Saxons and I am amazed how this looks. Beautiful! I never been before big fan of 0AD but everything changed now. I am going to attached few screenshots because I don't want them to be wasted :)) I have enjoyed playing with the Anglo-Saxons faction, but the only thing I find annoying is that void space under the fort. It seems like the building is floating around. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 29, 2020 Report Share Posted May 29, 2020 58 minutes ago, EpsilonProgrammer said: I have enjoyed playing with the Anglo-Saxons faction, but the only thing I find annoying is that void space under the fort. It seems like the building is floating around. What we do is create a much longer base towards the ground, lengthening in the event of a fall on uneven ground. @Stan` Quote Link to comment Share on other sites More sharing options...
asterix Posted June 2, 2020 Report Share Posted June 2, 2020 On 5/29/2020 at 7:17 PM, EpsilonProgrammer said: I have enjoyed playing with the Anglo-Saxons faction, but the only thing I find annoying is that void space under the fort. It seems like the building is floating around. We thank you that you enjoy it I believe it is as @Lion.Kanzen said @Stan` polite ping @Lion.Kanzen btw on moddb there are few Spanish speaking guests if you could answer them please. Quote Link to comment Share on other sites More sharing options...
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