shieldwolf23 Posted June 11, 2017 Report Share Posted June 11, 2017 (edited) On 6/8/2017 at 9:48 PM, Lion.Kanzen said: Looks like good for sell some kindvwater mountain or some resort. All your thoughts are quite friendly. Mine is totally NSFW. EDIT: *^&*! I wanted to quote @stanislas69's post. I somehow deleted it. Any way I can get it back @niektb? Edited June 11, 2017 by shieldwolf23 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2017 Report Share Posted June 11, 2017 On 8/6/2017 at 2:44 AM, Sundiata said: I really like Lion's original version. Sphyrth's version is very nice too, perhaps with some more polishing.. That polish is known as unidad gráfica in my language in other means the art style needs be coherent with the rest. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2017 Report Share Posted June 11, 2017 2 minutes ago, shieldwolf23 said: All your thoughts are quite friendly. Mine is totally NSFW. EDIT: *^&*! I wanted to quote @stanislas69's post. I somehow deleted it. Any way I can get it back @niektb? Sorry we are this way when give our point of view in art (Design graphic) so we are rude and othe are rude with us. So no problem. we still friends only I'm thinking in what we must to do. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 11, 2017 Report Share Posted June 11, 2017 I have never been a fan of that rudeness if its not being constructive but I agree my logos were not that great ^^ 2 Quote Link to comment Share on other sites More sharing options...
sphyrth Posted June 11, 2017 Report Share Posted June 11, 2017 You guys have a way of making me misread my own work. Now, that's going to stay in my head for quite some time. I'll take the Chicken Legs any time over my suggestion now. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 11, 2017 Report Share Posted June 11, 2017 On 2/22/2017 at 0:21 PM, balduin said: Terra Magna is the name of the 0 A.D. modification which will have the following civs: Han China (Rise of the East) Zapotecs as @niektb suggested it would be a good idea to integrate Kushite mod into the the Terra Magna mod. To integrate the Kushites mod I would like to know where can I find the repository for the Terra Magna mod? Furthermore, do you have or consider having a Moddb page for the Terra Magna mod? Will there be a separate forum for the Terra Magna mod? @Sundiata Do you have any questions regarding the Kushites Mod integration? Not to push the mod too big, but if it progresses one civ at a time, it should be okay. May I suggest a nice list of 6 civs in the end: Han China Mostly done Zapotecs Mostly done Kushites Design stage Thracians A decent building texture already made, lots of unit textures and props already available Xiongnu Nomadic, gives the Han Chinese an archnemesis civ Scythians Nomadic like the Xiongnu, but helps bridge the East and West in Eurasia Maybe a lucky 7th civ? Arawak Gives a South American culture to the mod. 3 Quote Link to comment Share on other sites More sharing options...
shieldwolf23 Posted June 11, 2017 Report Share Posted June 11, 2017 (edited) Guys, just to make it clear - I mistakenly deleted the post by @stanislas69 instead of quoting it. Really sorry. I'm trying to be funny and not rude. NSFW is Not Safe For Work, and the *spread-eagled logo with the mountains by @sphyrth made me think of another instance of being *spread-eagled* which is a nightly staple of a married guy like me (hint: the opposite of us men). @Lion.Kanzen. To be very very obvious, just in case of any misunderstanding. Back to topic: Last I heard we really would like to have Terra Magna released with the next Alpha version. @balduin Edited June 11, 2017 by shieldwolf23 3 Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 11, 2017 Report Share Posted June 11, 2017 @wowgetoffyourcellphone I remember making a thracian civ center sometime ago. But I'm open to make new buildings if you provide references. My sketchfab account needs moar models. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 11, 2017 Report Share Posted June 11, 2017 4 minutes ago, stanislas69 said: @wowgetoffyourcellphone I remember making a thracian civ center sometime ago. But I'm open to make new buildings if you provide references. My sketchfab account needs moar models. I honestly didn't dig that old design, but it's not my mod. lol Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 11, 2017 Report Share Posted June 11, 2017 @wowgetoffyourcellphone I'm open to suggestions Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 11, 2017 Report Share Posted June 11, 2017 2 minutes ago, stanislas69 said: @wowgetoffyourcellphone I'm open to suggestions I know this is vague, but a general look to their buildings, in my imagination, would be a cross between Greeks and Iberians. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2017 Report Share Posted June 11, 2017 28 minutes ago, wowgetoffyourcellphone said: I honestly didn't dig that old design, but it's not my mod. lol You have good concept in mind, I'm sure you can be better with that than me. you see old 0 A.D concept that are like AOM Greeks? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2017 Report Share Posted June 11, 2017 Zapotec needs some balancing and needs some corral animals, like the turkey. and improving the cornfield Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2017 Report Share Posted June 11, 2017 (edited) Some ideas, that could be serve as seeds. Edited June 11, 2017 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted June 11, 2017 Report Share Posted June 11, 2017 @balduin: logo is work in progress as you can read in this topic. The showcasing scenario is sorta ready (am I right @shieldwolf23 @Skhorn?) so just a few screenshots need to be taken for that. I need the logo (and some kind of banner) before I can do the ModDB page transformation. as @Lion.Kanzen mentions the corn field needs some improvement (poly count is quite a bit too high) and there are a few other adjustments that should be done in the future. The .json file has alpha 22 as requirement because it would errors at Alpha 21, so you would need svn to test it. But yeah, I hope to do a Terra Magna release for Alpha 22 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 11, 2017 Report Share Posted June 11, 2017 Want me to whip up a design document from the Kushite thread, lightly populated so @Sundiata and @balduin can flesh it out? Same layout as: https://trac.wildfiregames.com/wiki/Civ%3A_Athenians 3 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted June 12, 2017 Report Share Posted June 12, 2017 @wowgetoffyourcellphone Yes please But definitely check out Balduin's specification pdf on github, as it lays out a preliminary design document based on the accumulated references. It still needs updating, and I will provide a list of units and their specifications very soon, as well as a list of important building and unit props. 1 Quote Link to comment Share on other sites More sharing options...
balduin Posted June 12, 2017 Author Report Share Posted June 12, 2017 (edited) @wowgetoffyourcellphone Thanks for the information regarding the layout. The specification is basically, that document. Just with more information. However, we still have some gaps in the specification which needs research and some decisions have to be made. The moment we have most of the information regarding units, buildings and technologies in a structured form in our specification, I will create the structure layout for the Kushite civilization. The layout will be based on the example you provided. Either as a separate document or inside the specification. Edited June 12, 2017 by balduin 3 Quote Link to comment Share on other sites More sharing options...
Skhorn Posted June 12, 2017 Report Share Posted June 12, 2017 16 hours ago, niektb said: The showcasing scenario is sorta ready (am I right @shieldwolf23 @Skhorn?) It is The only thing we need is to fix the corn fields and the map will run smooth 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 12, 2017 Report Share Posted June 12, 2017 Cavalry faction have OP over the Zapotecs, we need a unit with great LoS. Thr obviously unit to get this ready are the Hunter. Rams are much OP the maceman can have like Mauryan champion more crush damage to take down siege units (Rams). Other things are the costs, substitute stone for metal, metal are for tech only, they don't use metal in this timeframe. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 12, 2017 Report Share Posted June 12, 2017 One our collaborators is living in Oaxaca. @Ludo38 I have contact with him, in Facebook. Quote Link to comment Share on other sites More sharing options...
niektb Posted June 21, 2017 Report Share Posted June 21, 2017 So what are we going to do with the logo? Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 22, 2017 Report Share Posted June 22, 2017 Do you have any design you would like to be expanded ? Quote Link to comment Share on other sites More sharing options...
niektb Posted June 23, 2017 Report Share Posted June 23, 2017 Well, Lion is the expert here so I leave that decision to him Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 23, 2017 Report Share Posted June 23, 2017 Create the M again following other form same with T. This based in a circle form. I need time this weekend. Quote Link to comment Share on other sites More sharing options...
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